Patch 1.9 lack of Nebulae!!!

Ok, with the latest patch you reduced Nebulae waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too much.

I have never adjusted nebulae and thought it was fine (if not a little scarce). 

 

Literally I do not have a Nebulae within 100 hexes, and the closest nebulae with Elerium is over 150hexes away...

Where's the Nebulae!

This is way too scarce for default settings.

 

 Also looking at the image again, black holes see, a bit scarce as well.

11,336 views 8 replies
Reply #1 Top

So I turned both Nebulae and BlackHoles up to Common, don't even want to show that... think we need a definition of "common".

Then turned both again up to Abundant...

Here is the screenshot. Other resources (set to Orccasional) outnumber Elerium/Anti-matter 2/1 easily. Anti-matter is a bit better because you get more (on average) surrounding blackholes than you get elerium in nebulae, but this is still extremely low for "Abundant" for a required resource to build things(buildings and ships).

 

Reply #2 Top

If anyone knows files to adjust these settings please post so I can manually adjust them.

Reply #3 Top

Rather than making them more relevant with more types of nebula like has been said in the wish lists they just cut them more or less out.Might as well not have them.

Reply #4 Top

check out MapSettingDefs.xml

 

you will see the primary heading for RARE > ABUNDANT

find  <Nebula>0.01</Nebula> and increase it;  <MinableNebulaRate>26</MinableNebulaRate> and decrease it

 

NOTE i could be wrong, will try ie later myself

 

Reply #5 Top

Hello,

I have a question : how do you succed to see everything on the map? I would really like to do that to!

PS. Sorry for my English, I am not a native speaker.

Ghislain

Reply #6 Top

Quoting GhislainBlais, reply 5

Hello,

I have a question : how do you succed to see everything on the map? I would really like to do that to!

PS. Sorry for my English, I am not a native speaker.

Ghislain
End of GhislainBlais's quote

G: it's a console code, I use to check things out.

Here's how to enter console mode.

http://www.en.magicgameworld.com/galactic-civilization3cheatcodes/

 

List of commands you can use (see fowtrans)

http://galciv3.gamepedia.com/Console_commands

 

Reply #7 Top

One I assume MapSetupDefs.xml is proper file name?

 

Also anyone know what the values were before update? 

 

Also - looking at the file, what are "Rifts"? Are these wormholes?

Reply #8 Top

I gather that nebula are scarcer becuse object desities were increased.  The game can't place the nebulae because there aren't enough empty spaces You want to mod it out you need to reduce object and star densities back to former values.