1.71 opt in. set sponsors for all shipyards does not work

so i have 3 current shipyards and about 60 starbases atm

1 wanted one to keep pumping out ships and the other 2 to keep upgrading starbases.

so i went to a starbase made sure that the 2 i wanted pumping out constructor's were in the current column and the one i wanted for ships was in the available column

then i clicked the set for all starbases option.

i went around to each starbase and ordered upgrades.

then i saw that all my shipyards were putting out constructors for upgrades.

current setup i want

after clicking set for all starbases, done and right arrow to see next starbase.

 

 

 

5,223 views 4 replies
Reply #1 Top

Yep can confirm it doesn't work. We want to set the same shipyards. Leave our military shipyards alone ;) Conquest ftw.

Reply #2 Top

AFAIK, the option isn't to set the same set of shipyard(s) for all starbases.

Rather, the intent is a toggle to determine whether all starbases use the automated assignment system, or have the user set them on each.

 

I'd rather have it do that (i.e. swap between automatic and manual mode) than have it set the same set of shipyards for all starbases.

Reply #3 Top

Quoting trims2u, reply 2

AFAIK, the option isn't to set the same set of shipyard(s) for all starbases.

Rather, the intent is a toggle to determine whether all starbases use the automated assignment system, or have the user set them on each.
End of trims2u's quote

looking at the way the screen is setup it does make sense that this is what it does.

that being said we need a way to set globally which shipyards can be used for constructors and which cant without having to go through every single starbase.

Reply #4 Top

Quoting androshalforc, reply 3


Quoting trims2u,

AFAIK, the option isn't to set the same set of shipyard(s) for all starbases.

Rather, the intent is a toggle to determine whether all starbases use the automated assignment system, or have the user set them on each.



looking at the way the screen is setup it does make sense that this is what it does.

that being said we need a way to set globally which shipyards can be used for constructors and which cant without having to go through every single starbase.

End of androshalforc's quote

 

Exactly. I was so gutted that button didn't do that... every time you conquer a new area of space, add a new war and new smaller constructor shipyard you have a billion clicks to integrate it into your game...