After capturing 17 Drengin worlds, my eyes are rolling back in my head.

Please, please, dear doG, map hotkeys for buttons, all buttons, like, say, "destroy".

 

Also, it'd be really, really nice to be able to go into the "Govern" tab, and click "Destroy" -) "All" -) "Slave Camps"

 

So I don't have to manually delete dozens of worthless "improvements" scattered over eyesore worlds created entirely at random.

 

I'm seriously tempted to start blowing up planets right now, and I'm only at about 8-9 planets of 17 done.

 

This is BORING.  I've literally saved my game and gone and done something else three times, and I'm just being stubborn now and bulling through it.

 

The problem, as I see it, is two-fold; the AI still sets up their planets in a completely arbitrary fashion, which I find totally unacceptable, and when I attempt to render the condition acceptable, my carpal tunnel cranks up to 11, as I literally have to click-drag-click-drag-click-drag like I'm playing Diablo 2, or Baldur's Gate.

 

My arm is killing me, I'm really bored, having an incredibly difficult time concentrating, and you got stuck reading this.

 

 

 

 

22,583 views 4 replies
Reply #1 Top

I keep saying it, "Galactic Custodians III".

 

It feels like I"m constantly cleaning up someone's mess.

Reply #2 Top

Further... hotkeys for buildings.  Starcraft had them.  Pretty sure that's old school now.

 

I get a searing pain in the middle of my right hand, which graduates up my arm, from the constant use of the mouse scroll button on planetary lists.

 

Not such an issue with shipyards, but absolutely atrocious with planets.

 

The interface causes me pain, Stardock.

 

Real, literal, measurable pain.

 

Pretty sure that's not great design.

Reply #3 Top

Like I always say, planning a planet takes more time than managing it with a wheel ever will.

 

I usually just tear down everything and place my own improvements from scratch. Rapidfire clicking!

Reply #4 Top

I agree. Destroying buildings seems purposely designed to be of maximum discomfort. I especially like how - after destroying one building -  the focus most of the time jumps to the colony capital forcing you to abandon the destroy-button and go to the planet map and select the next building. Masterful!