1.4 - Multi desync
MP
+ Fixed several desync issues
More desync in 1.4 especially with the trade treaties.
+ Fixed several desync issues
More desync in 1.4 especially with the trade treaties.
Can you be more specific and file a ticket (https://esupport.stardock.com/index.php?/Tickets/Submit) with the save game attached so we can take a look?
It fails to reproduce the desync after reload save game.
It's always when validating diplomatic exchange, proposed by the AI or human player, can be 10 or 2 or 5 exchanges without problems.
No problems with the server player.
EDIT
My player tells me that it was often the AI extortion racket exchanges that asked nothing against money
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