A small request about an annoying little thing:
When you move your ships and fleets not by one tile per click, then it can happen you fly right past an enemy fleet and you miss the chance to attack it or change direction to flee. Isn't it possible you just auto stop movement if an enemy (that is, of a civilization you are at war with) fleet or ship enters sensor range?
I second this.
or pirates,, annoying to jump several spaces and wind up nose to nose (or worse, behind) with a pirate fleet
Oops, of course, I forgot about pirates ... what brings me to another point (see separate post)
I absolutely 100% agree with this post.
There are many great features available to you once you register, including:
Sign in or Create Account
Copyright © 2022
Stardock Entertainment. Galactic Civilizations is a registered trademark of Stardock Entertainment.
Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.
Bank Gothic is a trademark of MyFonts and may be registered in certain jurisdictions.
All rights reserved.