What happened to the assault carriers?

I just noticed that the game is not using the assault carrier templates. I checked the XML's for FactionShipStyleSetDefs, ShipClassDefs and ShipBlueprintDefs. Everything is in place. There is an existing blueprint, there is an existing shipclass and there is a correct entry in the faction ship list. Why is the game not showing them anymore? Is this intended or just another bug?

6,985 views 4 replies
Reply #1 Top

made wrong posting

Reply #2 Top

No its not!

Assault Carriers use the EscortCarrierModule. It is spelled correctly in all three XML files. You are right about the AssaultCarrierModule but somehow the Carriers are present. they use the assault modules.

 

But i think i found the problem. In ShipComponentDefs.xml there is an entry in EscortCarrierModule, row 6. <Type>AssaultCarrierModule</Type>

i guess it should be EscortCarrierModule instead of AssaultCarrierModule.

 

changed file but nothing happened... so its something else...

Reply #3 Top

I already noticed i was wrong, and did clear my previous posting (can't delete postings). However in the mean time found the real reason:

ShipBlueprintDefs.xml: AssaultCarrierBlueprint specifies the EscortCarrierModule as type.

ComponentClassDefs.xml: Specifies EscortFightersCap for EscortCarrierModule as prime stat.

ShipComponentDefs.xml: For the EscortCarrierModule it raises AssaultFightersCap as the EffectType, and specifies AssaultCarrierModule as Type (as you already noticed).

Changing the EffectType in ShipComponentDefs.xml for the EscortCarrierModule to EscortFightersCap, on top of the change you already did (setting the Type to EscortCarrierModule) fixes it.

 

 

 

Reply #4 Top

there we go!!!

 

thanks for your help! this fixed the problem. Assault Carriers available again. :)