The difference between « buying » something and « making » it?

Hello.

 

Does someone know the difference in the cost of « buying » something (rushing it by paying money) and « making » it (with hammer, for a number of turns).

 

It is because, in the game I’m currently playng on an insane map, I « make » ship at one side of the map… and I need it on the other side ! So… I’m thinking about closing the factories in all my planets, directing everything to produce wealth et just « buying » ships from a shipyard near the place I need them.

 

How much will I lose?

P.S. : Please forgive any mistake, I’m not a native English speaker.

15,478 views 5 replies
Reply #1 Top

buying stuff costs 10 times as much as manufacturing it.

Reply #2 Top

Ok...  

 

I assume it is the same thing for the building. So, I'm losing a lot by rushing construction.

Reply #3 Top

Yes and no.  You're losing a lot if you're making money to rush production instead of making production.  You're not losing a lot by using money to grow more effectively.

 

While you spend ten times as much, the efficiency in your rate of growth is more important than money unless you're actually using it for other expenditures and don't have enough.  In the early game, the initial expansion of your empire can be greatly improved, and even into the late game, it's a major advantage to rapidly spend your way into a state of productivity on newly acquired planets.  You can easily knock a couple hundred turns off the accumulation of production to build a new planet up into an effective generator of resources.

 

It may even be advantageous to skip production improvements entirely, and use money to improve highly specialized worlds, that simply don't have enough room to justify making them efficient to upgrade themselves.  The right combination of improvements and bonuses could end up being far better than the money spent to build it up.

 

I would never simply spend money to buy things without cause though, it truly is a waste of resources if you're not getting some gain from it.  It's best saved for emergencies and upgrading the fleet.

Reply #4 Top

Quoting psychoak, reply 3


It may even be advantageous to skip production improvements entirely, and use money to improve highly specialized worlds, that simply don't have enough room to justify making them efficient to upgrade themselves.  The right combination of improvements and bonuses could end up being far better than the money spent to build it up.
End of psychoak's quote

Agreed. Most building upgrades are actually very inefficient if you spend manu on them directly. The instant upgrade is a good way to get them online.

Reply #5 Top

Ok. Also, it remind me that a can upgrade my fleet ! I was forgeting that.