Ship designer question

Having problems with the symmetry functions on designer. Sometimes the 4 buttons light up in the Edit box for certain parts that are highlighted and don't for others. My main issue is whether the buttons are lit or not, items are duplicated when adding them to hull, like engines, armament, etc. with no way to remove without removing the first placement also. I often try and place another similar item on the duplicate and this works most of the time, but too often it takes the patience of a rock to make the exact connection. Can someone give me some tips on how to master this devilish design function? How do I keep parts from being symmetrically placed even when the symmetry buttons (4) are greyed out? Also what causes the functionality of the symmetry buttons to turn on originally. I'm at a loss and the few UTube how to's don't really cover it, or at least I haven't found one yet. Frustrated in Florida... :(

11,264 views 3 replies
Reply #1 Top

If you place a part and set the mirroring (horizontal, vertical or both) and then place a new part on the original part, the new part you place will be mirrored and you will not be able to select or unselect the mirror function for it.

 

Wow, that sounds... 'Peter Piper picked a part apart to make the pert part depart in the park'. Anyway, once you set the mirroring for a part it carries over to anything you attach to it.

Reply #2 Top

...still doesn't help, but thanks anyway. Instead of messing with this, is there anyway to delete user designed templates in the designer? If not, where might I find them in the files so that I might manually delete them and start over again clean?

Reply #3 Top

Having not designed any ships myself from scratch, I can only attribute it to oversights in horizontal/vertical hardpoint binding made by the original ship designer.  Yeah, it can be quite a pain.  As well, some designs cause an automatic symmetry, without being able to remove it.  I then have to add a second component in a trivial location, and make that component invisible.