wishlist for the future....ok here goes, I will warn you its long (and maybe somewhat unrealistic)
1. the ability to design ships and empires from the home screen
2. a way to compare tech trees without entering a full game (in editor preferably) and maybe a separate colouring for unique techs. also a way to know what a race misses out on
3. in depth espionage (preferably in a manner similar to tech/space empires and not based around characters. including misdirection, sabotage and espionage in all arenas "political, construction, research, counterintelligence, influence. ...... what goes on behind the scenes is sometimes more important than what everyone can see)
4. major diplomatic expansion. war is a form of politics, ergo politics is a form of war (a way to let both the AI and a possible human know quickly if something is an issue with me. eg. starbases in my control, expansion of influence, "your military build up/tech lead is worrying me. you know...all that stuff that leads to WAR. the ability to threaten war if something doesn't happen, this would be an auto declaration of war if they refuse. this could be done with a group of diplomatic sliders I can use to indicate this stuff, similar to the computer but under my control)
5. reworking of influence splitting borders off from them (ok I admit I have no clue how this would work but a nations influence can be very different from its borders, this may allow "claims" on an area and stop major wars from the spread of influence, something a peaceful race/player cant really control.)
6. more use for gold (at the moment its only there for maintenance or rushing, a strong economy affects so much more than that. I have heard this is already happening)
7. tax rate vs happiness (just because someone works in a factory or a laboratory doesn't mean they don't pay tax, doesn't mean they like it. again, this may tie in with the new economy I have heard is coming)
8. internal politics/government (I don't REALLY see this happening but It would be nice to see because at the moment other than with the AI diplomatic power is useless. the only things I would ask it keep it in lore and don't use an opposing party as a nerf, because really, just because they don't follow you doesn't mean they are out to tanks the nation and I really cant see the drengin or the yor as a democracy of any sort. so maybe different government types)
9. future tech...not the civ type (some permanent repeatable end game techs that give a steady increase in differing areas would be really nice. I know by the end your people are all but gods in their ability to manipulate energy but there is always those small improvements that can be made to weapons, communication and economy. this will prevent research becoming useless once the tech tree is complete. this was something I first saw in fallen enchantress LH, which if I remember correctly was by you lot.
10. change of the large empire penalty (I don't know anyone who gets angry about the number of cities/planets in their nation. what does annoy people is tax rate (because most people cant see its use, or maybe that's just the people I know) and the ability to express themselves to the people in power. so maybe balance it out with tax/pop vs entertainment/communications)
I THINK that's it. to finish with I would just like to say thankyou to the whole team at stardock for continuing to support their games. I know you're getting a lot of flack for the release state of this game, but really you aren't the only ones to do it, it just seems to be the state of the industry right now (not saying its acceptable but you haven't abandoned us so you are far better than many others in my book)