And sorry to say that, but having to tweak the govern wheel between gold, prod and research is not. It is only time consuming. It is not even interesting from a "strategic" point of view. No need to be a genius to see that gold is useless at start, so you painfully need to adjust to research and prod. Then of course if you specialise a world with 6 research centers, it means that you want it set on research.... But when a building improvement arrive, you have to set it back to prod... then again to research when it is finish. There is no "strategic thinking" behind. It is just time-consuming useless micro gestion
Strategic thinking is making choices like "should I rush a colony ship to expand or build more defense because my neighbourgh just grunted at me, or quickly get that anti-matter far away....". That is what is making a 4x exciting.
I would therefore suggest to remove this wheel, or to simplify it and put it in the city screen