Game not optimized for AMD FX processors?
I don't know if this has anything to do with the follow issues that I'm seeing as well as several other people using the AMD FX processors. Just wondering if the article below or other things I've found on the Internet is possibly the cause being that at this point I'm getting the response that the Devs aren't seeing my issue on their Intel machines.
or if this may still be needed (even though an old post on windows support assumed would be fixed with normal updates through windows)
https://support.microsoft.com/en-us/kb/2645594
These are problems I'm seeing...
- Long first turn loading times with games with many AI (more than 30 usually) first turn can range from 5-15 minutes with 100% processor usage.
- Jumpy (non-smooth) ship movement as game goes on.
- Progressive longer turns on insane maps with many AI (more than 30) usually round turn 200 turn times jump to over 3 minutes.
Related forum posts I have posted on or started on these issues.
- Brad's reply from stream on long first turn? Ticket # FRF-133-17679
- Ticket created.UDM-452-98145
- Slowdowns Ticket # SAR-985-39375
Thanks for checking haven't heard anything for a few days on those tickets so just thought I'd dig around on the Internet while I had a chance and see if that had anything to do with it.

