[Modding][Question/Request] Planet Surface

Is there a way to change the tiles graphics on the planet surface to make them like they were in the alpha version of the game (separated hexes, bottom in the picture)?



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Is there a way to directly display the different qualities of the tiles (color coded system tiles for terraforming)?

So, based on the quality of the tile, a different colored hex is displayed.

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Is there a way to increase the number of tiles on a planet?

Currently, 6 * 11 tiles (63 tiles), so, per example, 7 x 13 (91 tiles), 8 x 15 (120 tiles).



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Reply #1 Top


Is there a way to directly display the different qualities of the tiles (color coded system tiles for terraforming)?

So, based on the quality of the tile, a different colored hex is displayed.
End of quote

Not as far as I know. There's this line

<PlanetSurfaceTerraformUsableBorderColor>PlanetSurfaceTerraformUsableBorderColor</PlanetSurfaceTerraformUsableBorderColor>

in /Galactic Civilizations III/data/Core/GalCiv3GraphicsDefs.xml, but there's no entry for differing levels of terraforming quality.

I'd also try looking in that file to see if the other variables for tile borders can do the spacing thing you wanted.

Reply #2 Top

I don't know why they removed that feature - I found it extremely useful. Until you have the tech, you don't really have a way of knowing which tiles it will be able to terraform. Planning where to put your high-adjacency-bonus improvements and which tiles to terraform in what order is a pretty bad guessing game right now.

Reply #3 Top

the problem is that the color-system would need 101 different colors...

what they could do is to show the land percentage on each tile

Reply #4 Top

Interesting. So each tile has a "% land" value, and the techs all actually mean "can terraform >= X% land"? I still think that you should be able to know these stats if you want to, but it's not a 'casual' feature. Maybe something like if you hold cntrl then it'll tell you the tile quality when you hover over a currently unusable tile?