OK, other than setting a Rally Point for a Shipyard, is there any way to control the hex that a Shipyard launches ships into? I often have these things stuck next to asteroid fields that the shipyard wants to eject them into, screwing me out of my first turn's movement.
Also, while we're on this topic, Rally Points (which not broken) are too limited. I almost always want a ship to rally NEXT TO the planet/starbase, not ON THE SAME HEX; the A.I. should stop the ship as soon as it becomes adjacent to whatever I set as the Rally point. It would also be really nice to be able to pick an open hex as a rally point, not just a structure/planet that you own.