Ships still overlaoded at start in Release

User ships show up overloaded.  e.g total mass 100 in an eighty mass hull.  IIRC in the beta it was said that this was to make sure our ships were compatible rel>rel. BUT now is there not some way to not allow it till we have the right tech?

3,053 views 5 replies
Reply #1 Top

I think they still have no idea about this one. In the meantime I'm enjoying my double constructor buildable before researching any miniaturization.

Reply #2 Top

Unless patch 1 changes the numbers again, I expect it will change.  They changed weapons right up to release so some ships need to be edited as you have mentioned to get back into specs.  You have to access them to fix them. 

Reply #3 Top

And until they do, there is no point to MP.

Reply #4 Top

they should be disabled in the shipyard (greyed out) and only access them in the designer.  If not it is a bug.

Reply #5 Top

Quoting Edladner, reply 4

they should be disabled in the shipyard (greyed out) and only access them in the designer. If not it is a bug.
End of Edladner's quote

 Its a bug.  I can build them all day long