For Dev stream .Unable to progress after you have researched everything.

 

This is from a post on the steam forums below in blue by Cathan.

"This is just something I've noticed. I've been playing an extremely long game with an Insane map with only Conquest as the victory goal with my own custom faction.

However, if you actually manage to research all technologies in the game, the game still thinks you have technologies to research and won't let you continue the turn unless you pick a research subject... even though there is none to be selected.

This kinda ruins the game if you plan to do a long conquest game like I was doing. Does anyone know anyway of avoiding this or bypassing the "You must select research once finished" requirement?"


This sounds rather game breaking for the ones who likes a long drawn out or manipulation style game.

One thing I've been meaning to bring up anyways is after you have researched everything there is really not much more to do except scrap all of your research buildings and switch to influence, diplomacy, money, or production.

I don't believe we should just stop at the 80's brick cell phone and call it quits at technological advancement.

One of the unique things That Master of Orion 2 did to make games virtually endless was after you have researched a tree you can continue research to miniaturize your ship parts.

Below are not the same names in Moo2 but it should hopefully convey what I'm getting at.

Advanced Weapon Miniaturization I II III IV V VI and so on,,

Advanced Drive Miniaturization I II III IV V VI and so on,,

Advanced Hull Miniaturization I II III IV V VI and so on,,

I know this isn't anything that can be put in before release but I do hope I don't hit a research wall that wont let me advance in my turns.

I also hope something like advanced research could be implemented in the future.

15,895 views 5 replies
Reply #1 Top

Just bumping this for the dev stream. I am usually at work and hoping to hear some feedback on this. Have a great day. :D

Reply #2 Top

Got same problem on my first game, very bad for a game who is out in 1 day... really hope a fix for day 1 patch.

Reply #3 Top

Other tech suggestions that wouldn't cause you to become too overpowered.  Make these techs only available after you completed the Tech tree as in Age of Ascension or something like that.  

Make the research times increasing longer (more costly quicker, higher than normal).

Instead of just those options maybe research money/credit gifts 10,000 credits...

Research a gift of a unknown planet

Research Approval/Population/Influence/Economic Bonus's

 

Reply #4 Top

Yes, this and the artificial power cap need to be reviewed and hopefully tweaked a bit as I play with the same type of settings, i.e., conquest victory on an excessive map, games can get quite long!

Reply #5 Top

I also have had this problem, completed all research items and now cant continue playing.