I've only been playing on gigantic and larger maps, should have CPU (8350) and memory (16) to handle it.
1) When you move a rally point, the ships destined for it go to the old location.
2) If there is a fleet battle at the same time as a planetary invasion, the game doesn't proceed with the turn, forcing an exit, which doesn't end the exe,
requiring an end process with task manager.
3) Also experiencing audio dropouts on fleet battles, first few shots play a sound, then maybe one towards the end
4) Text display of battles doesn't seem to synch with visual very well.
5) battle viewer zooms in too close on longer battles.
6) On the ship destination screen, you have to click on planets or star bases before rally points.
7) I'm having trouble finding the active ship, should be indicated zoomed out further.
8) It would also be nice to be able to select the icon for ships/fleets, my armed survey ships look the same as the unarmed stock ones.
9) Grid lines should be emphasized less, especially when zoomed out, I only keep them on for influence.
ship ranges should be emphasized more.
10) I haven't seen the UP since late in Ver. 5, after researching UP lobbyist which caused a game ending CTD when voting on UP screen.
I haven't researched lobbyist yet in ver. 6, but also haven't seen anything about the UP. (In my ver. 5 game, insane map, the only way to avoid the crash was to
leave the UP)
11) Encountered a strange drengin fleet - 9 ships 1 tyrant, 3 ravengers, 5 smaller ships with the lead ship being a k'thar dagger
and the drengin tyrant is a M0, 337 HP, 16 total attack, the dagger is M11 with 67 HP, 16 attack.
the ravengers were M6 with 32 attack and 135 HP
I thought OK, Tyrant is an old ship, but it's M0-30, with the rest found and dispatched rapidly after, no new ones.
12) I'm really missing the planetary governors from GC2.
13) I'm really missing the spreadsheets from GC2.
I don't like the double line showing colony production and shipyard production, needs to be separated and sortable,
and I know I'm dreaming, but on displayed on a different monitor.
14) I'm really missing the ability to change and view the colony production focus with the radio buttons from GC2.
the Govern screen is quite tedious to use on large empires.
15) Right now, 301 turns into a game, Terran, I have beam weapons researched up to plasma projection, high as I can go,
only the first tier of missile weapons researched, and the stock Cruiser (beam) and the stock Destroyer (missile),
both have 48 attack.
16) On the fleet management screen, I can't figure out how to select ships.