[Request] A couple of items to make modding better

1. Mods should be self contained. You should be able to put faction logos, faction pictures, new ship designs, new sounds, etc. into your mod subfolder.

2. I'd really like to be able to mod individual items in the xml rather than have to add the entire file to my mod. This way I can modify Biospheres without my mod conflicting with every other mod that wants to modify a single project in ImprovementDefs.xml.

3. It would be great if ship modules could be limited to a certain number rather than just 1 or infinite. That way I can limit the number of sensors on a ship to 3. Bonus points if the limit can optionally be scaled with hull size and if the limiting also applies to lower tier modules of the same type (e.g. only 3 "sensors" not just 3 Navigational Sensors + 3 Interstellar Sensors + 3 Subspace Sensors)

4. Similar to #3, I'd like the ability to limit colony projects to an arbitrary number.  This way I can make a project that is more powerful than normal but still won't be overpowered.

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Reply #1 Top

I strongly support (1), it's only logical to make mods self contained including graphical and sound assets. (2) I'm not sure I get this you can already add some things in separate files although there are some limitations on this like adding faction home systems that I agree should be removed. (3) & (4) I can see how these are ice to have.

I suspect we won't see these things until 1.1 which is supposed to be a mod focused patch that will bring in steam workshop integration post release.

 

Reply #2 Top

1) It's half-supported already. You can include things, but you can only use them in mods that specifically use them, instead of, say, being able to choose them in-game custom creation screen. There's one very good reason for this - if they were available, and you made a custom faction using it, and then removed the mod, it'd break that faction. My mod that adds custom map colours does the same thing - If I try using a custom colour with the mod disabled, it crashes when I try and start a game. If that issue could be worked out, +1

2) +1

econundrum1, he's talking about modifying single elements, not adding new ones

3,4) +1