Beta 6 First Impression

Antimatter Power Plant is unlocked at Xeno Industrialization with Antimatter. So Antimatter Containment does nothing now?

 Ship Designer only lists designs in order of creation.  Listing by role, cost, size, or alphabetically would be nice.

Cargo Hulls with base capacity of 90 is too high. I can make double constructors without even researching anything. 80 would be better.

Missionary Centers give +1 Influence Growth per level of adjacency compared to +0.1 on other improvements. Seems strong.

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  Cargo hulls have far too much space.  This results in the AI building very expensive constructors, colony ships, and freighters, while the human play can custom build cheap ones.  Anyone tried a cargo hull with 6 sensors to reveal the map?