0.83 Survey of ship graveyard with pirates -- no warning message -- hangs when oking combat

Someone else reported this problem on a previous beta level. This is the first time I have encountered it.

With my initial survey ship on auto survey it attempted to analyze an anomaly that had pirates. There are two issues here:

1) the game did not issue the warning message that allows you to avoid combat.

2) The game hung.

I used the Task Manager to force a dump and SDSupportTool to gather data which I sent with ticket #APS-493-56586.

4,366 views 4 replies
Reply #1 Top

I had noticed it wasn't in the fix list. Sorry to hear it is still with us.

It has been reported many times and several tickets are on record. Maybe it will get their attention this week. It is a bastard, and it make multiple surveyors almost useless.

 

Reply #2 Top

Well,

 

Yesterday watching Pauls streaming on twitch they encountered the same bug Live, so it is not fixed. For some players its a cliffhanger- the game stalls and you can not continue on. A bit sad, guys at Support assured me this will be addressed in this patch, appearently not. Luckily they have tons of savegames to work with, so a hotfix during this week is likely.

Reply #4 Top

I have a possible workaround--though I've only tried it once, just now, today. Get a save right before your surveyor is about to explore the evil pirate ambush, stop the auto-survey, and order the ship there manually. I got a 'are you sure, there's pirate there' popup, and I said yes. And the ship went, there, and combat happened like its supposed to (my ship lived). Ever since then, though--on this particular savegame, at least, the surveyor can auto-explore onto pirates, and combat has worked fine ever since then. 

So my workaround would be to order the ship to the first ambush manually, and it should be able to auto-survey into later ones with no problem. Not sure if this will work for all, though--as this bug appears to be a bit weird and sporadic--or if I just got lucky. Also, at this point in this game, I only have one surveyor. Not sure if you'd need to do it manually once for each surveyor or not. But hope it helps.