Dumhed Dumhed

Custom Races Modding: StarSystemDef errors

Custom Races Modding: StarSystemDef errors

Edit:

Because this thread started meandering I'm going to spit it and keep this thread to be mostly about the StarSystemDef error that is discussed about part way down.  I'll start a different thread that is more generic about getting a mod to show up, period.  

 

Original:

I decided to try creating a custom race.  And for the fun of it, I wanted to go make specific planets and all that.  But I'm stuck... the file created for the Faction is not an XML file.  So I don't know how to edit things like descriptions or the name I chose, etc, without recreating a character.  Also, I am not certain what the "internal name" for the race would be.

 

Any tips on how to proceed?

25,042 views 33 replies
Reply #26 Top

Is this issue still present? Im having the exact same problem.. been unable to find any other information on the forums for a work around or if its been addressed by stardock.

Reply #27 Top

Yeah, I tried last week to make a custom home system. It can't be done append style. 

 

Perhaps some of us can join forces, and make a replacement file mod with 10 or more new home systems. We could then use that as a standard for custom race mods going forward?

Reply #28 Top

I know we cant edit schema files but i assume we can make custom schema files right? would that be a work around? Although i guess the game wont know what to do with it.

 

Ideally, which may be deserving of another post.. if there is anyone who is able to do some coding they could make a simple program that compiles several key files together for anyone to use.. as there are also a few other files that if edited will have the same issue.. I know you can do it with some word programs already but that's a pain for the average joe.

Reply #29 Top

Quoting Gauntlet03, reply 27

Yeah, I tried last week to make a custom home system. It can't be done append style. 
End of Gauntlet03's quote

 

It can be done in all append style, my arceans actually do exactly this: post

Reply #30 Top

That can then be selected from the in-game menu for custom races?

I've loaded your mod before but didn't see that as a possibility.

Reply #31 Top

Yeah that doesnt work, because of this:

 

<CustomFactionHomeStarSystemGroup>FactionStart</CustomFactionHomeStarSystemGroup>

 

in the GalCiv3GlobalDefs.

 

So it only works append-style when u mod a race.... :/

Reply #32 Top

Yeah, that is what I and I thought the previous poster meant sorry. For my purposes direct-modding the race isn't an option. Glad it works in some capacity though!

Reply #33 Top

Quoting Gauntlet03, reply 32

Yeah, that is what I and I thought the previous poster meant sorry. For my purposes direct-modding the race isn't an option. Glad it works in some capacity though!
End of Gauntlet03's quote

 

You were correct @Gauntlet03 , im wanting to make a non custom race star system.

Thank you @mortili for the feedback anyway :)