Some thoughts on Spying

If Galactic Civ III is to have spies in this game like it did in the previous one I have some thoughts on this subject.

There should be two kinds of spying.  One is by gathering intel by decoding transmissions.  This way, we could occasionally discover alien tech developed by races who don't bother upgrading their communications protocols.  

On example, is that the British let the Soviets to believe that Enigma was secure and the Soviets used it for their communications after the war.  The British were able to listen in on phone transmissions from East Germany by tapping on the phone lines.

The second way is to place an operative.   I was thinking of the necessary conditions for this to happen:

1 - Our civ is at peace with the civ we are spying on and we either have a trade route or the other race has tourism revenue.

2- We have colonies of the same race as the civilization we want to spy on or of the same race as a civilization which is trading with the civ we want to spy on and we are at peace with the race which is trading with the race we want to spy on.   We can then pay that civ to plant the operative with their trade route.

3- We are at war with the race we want to spy on but that race has tourism active and we have colonists of a race other than our own.

How we get citizens from other races:  We either purchase their colony ships.   We can also purchase their transport vessels and upgrade them to colony ships.  Or our survey ship finds a colony ship.  We then found a colony using those ships.  

3,766 views 5 replies
Reply #1 Top

Gal Civ II had operatives that you placed on planets and could place on the various improvements to disable them. Also I do remember that when you conquered a planet there was a fair percentage chance that you could discover a tech they had that you did not. This was pretty fun. I do know the espionage that they plan will be in an expansion all by itself and will be more fleshed out that what was in GC II.

Reply #2 Top

#3 sorta is how the Krynn are supposed to work...  they are a religion, not a race.

 

For the rest of the races..  Yor and Dregin for example... not exactly par for the lore.

Reply #3 Top

The Alterians are genetically humans so spying between these two civilizations should be easier.  It would be very difficult for a Drengin to pass for either.  I suppose a civilization could construct a battle suit that would enable them to temporarely pass for Yor but someone could not wear it for extended periods.

Reply #4 Top

Quoting JacquesGauthier, reply 3

The Alterians are genetically humans so spying between these two civilizations should be easier.  It would be very difficult for a Drengin to pass for either.  I suppose a civilization could construct a battle suit that would enable them to temporarely pass for Yor but someone could not wear it for extended periods.
End of JacquesGauthier's quote

They are not. They only look similar, genetically Altarians and Terrans are not compatible.

Reply #5 Top

Quoting JacquesGauthier, reply 3

The Alterians are genetically humans so spying between these two civilizations should be easier.
End of JacquesGauthier's quote

They look the same (though less so in GCIII), but they are not genetically identical.