[0.70.5.0] Influence Bugs - All of them

I submitted some save files for the influence bugs, and some instruction on how to encounter the bugs. I took care to make sure that the bugs can be reproduced in no more than 12 turns.

The ticket number is: #JHW-661-98717

It should cover:
-Influence warping in weird ways so that strips of foreign influence will cover your planets.
-Recently conquered planets not producing enough influence to push back another civilization's influence so they don't culture flip.
-Orbiting ships culture flipping to opposing civilizations so they keep defending them.
-Orbiting ships culture flipping to your civilization so they keep defending them.
-How culture flipped orbiting ships are not really owned by the planet's owners (and how they return to their owner's control if you somehow manage to eject them).

If I missed an influence bug, let me know and I'll hunt them down.

5,562 views 2 replies
Reply #1 Top

Altairans have way too much influence than they should.

http://i.imgur.com/RdBTv6G.png

 

You can see I have most of the galaxy under my influence, but the Altairans have 49% clout in the UP.  Graphically, it looks almost like any of your influence in their ZoC is added to their influence?

Reply #2 Top

I hadn't noticed. The UP in its current state annoys me so much that I keep it off. I'll try to remember to turn it back on to check it out.

That said, I often find that the AI's influence tends to be much stronger than what it should be. I have on many occasions, found that I have to go out of my to attack the AIs because their influence threatens my colonies. However, not long after, my recently conquered colonies are threatened by foreign influence, and taking them has done little to stop the influence that threatened my earlier colonies.