Orphan ships when planet switches allegiance

Hi all.

With Beta 4, I had the following problem:

There's a enemy planet with ships in orbit. When the planet switches sides to me (culture flip), that ship remains in orbit - still belonging to the other faction. It remains there, I can't attack it, but it's still shown in orbit, I can even try to upgrade it, showing me the upgrade window with the factions ship types but all disabled.

 

Where as when one of my colonies flipped to the other side, all my ships in orbit changed sides too and I have to fight them...

 

4,286 views 3 replies
Reply #1 Top

Yarodin, yes this has been reported as an issue, and has been around in previous beta's as well.  See other related posts...

Complete List of Existing Errors Already Posted for Beta 4

Ships in orbit of defector planets go zombie

 

Reply #2 Top

Ok, thx.

 

I haven't played since beta 2 and even that not long enough to encounter this.

I love to see the progress in this game but I think there's still a long way to go...

 

Reply #3 Top

Quoting Seilore, reply 1

Yarodin, yes this has been reported as an issue, and has been around in previous beta's as well.  See other related posts...

Complete List of Existing Errors Already Posted for Beta 4

Ships in orbit of defector planets go zombie


End of Seilore's quote

 

I think perhaps this post is related, as well, it concerns zombie ships left alive after a faction is otherwise completely eliminated:

https://forums.galciv3.com/458169