Galciv3 looks "childish"
Hi,
I love GC2 - it is one of my favorite games, I can play it when I am in the mood for space game after a hard week at work. In main screen it looks "realistic" - I can zoom in, I can fight tough battles and I can grow and defend my empire. I miss star gates and jumps and I'd like a more modern interface.
I have GC3 for a few weeks now and I am more than disappointed. In my opinion it looks childish. Even one of my sons (10y) says it looks like a game for small boys and prefers GC2.
It uses hex - why? One of the strength of GC2 is the "free space" where a ship can fly everywhere and must be intercepted in free space.
Today I played 0.7 and still all the interfaces are not pretty. I am quite unsure if they will ever become pretty and generate a mood.
Look at Endless space and compare that to GC3.:-( - even if I prefer GC2 - endless game generates "emotions" ![]()
GC3 looks for me like Colonisator, which is a really nice board game (http://boardgamegeek.com/image/1444179/colonisator) - but that is not enough for epic space battles when I plan do play that for weeks and need a more realistic approach.
Will there be an update to the UI until release date or is WYSIWYG?
regards
JK