Bug - Ring of Health (v0.793) (RESOLVED)

Background Information:

I am playing as a Guardian Sovereign on a Medium sized map with Normal selected for Magic and Difficulty.

 

Issue - When the Ring of Health (+1 Health) is equipped on non-named units (tested on soldier and archer) and one named unit picked up from quest (Sneaky Pete), it increases the HP by +3 instead of +1 as expected.

 

1.  Without Ring equippped: https://www.dropbox.com/s/1s1pb4y5ao0xdtp/2015-01-19_00002.jpg?dl=0

2.  With Ring equipped:  https://www.dropbox.com/s/8zirme6kyb9qmhf/2015-01-19_00003.jpg?dl=0

 

When the ring is equipped on named units (tested on Peregan the Ranger and Kroph) it increases the HP by +1 as expected.  Both of these named units were starter units.

 

This was also tested on units with different levels (level 1 vs level 2) with the same results.

 

 

Jeff

 

2,511 views 2 replies
Reply #1 Top

The Ring of Health should give +1 Health to each person in the group.  So if you equip a 3-person Soldier unit it should give +3 Health.  If you give it to a 1-person unit (like Pergan or Kroph) it will give +1 Health.  Same for the Ring of Life which will give +2 Health to a single unit and +6 Health to a unit with three people in it.

Reply #2 Top

I hadn't even considered that.  Thanks for the information.   I also checked Sneaky Pete (the only named unit that increased by +3) and determined that he is considered a 3-person unit in battle as well.