Cut Scenes and General Obesevations

I like the new cut scenes yet something is a missed. 

Scout/Survey/Colony ship pass by an Ascension or Precursor object and act as if it is no big deal. Not even a awe aspiring report back to Earth. In reality this would be the discovery of a life time. Even building a space station and consuming its awesomeness provides no fanfare. I will assume it may be planned and not implemented.

Likewise Nebula's, gas clouds, and asteroid resource should have a notable mention since any resourceful race will gladly welcome this mine worthy resource. You may not need a cut scene yet no response seems unlikely for any explorer worth his salt.

Meeting an Alien ship or race would be a big deal. (I've read the story line regarding the Interstellar transmission and sharing of the warp drive.) So it is not like we are unaware of Alien life. At best it should have some type of cut scene with ships passing in the night.

I've played the Earthling and I happen to colonize Mars first. The cut scene shows a lush alien setting (ideal for an alien world) yet in this case it messes with my sensibilities. Had Astronomers and NASA lie to me for all these years? A dedicated cut scene may be in order with an unique landing scenario to boot.

If anyone else have anything to add feel free to reply.  Happy Holidays :congrat:

4,934 views 9 replies
Reply #1 Top

As for mars going from barren rock to lush planet perhaps you could pretend that we had to terraform it 1st? After all in its current state its just a airless rock in space.

Reply #2 Top

The sound seems clunky at best.  Personally I find the ship construction sound painful and harsh. Planet construction is not as bad yet could use tweaking. My family begs me to use my headsets because they claim most of the sounds are horrible and repetitious. Using headsets make it even worse, forcing me to bring the volume almost completely down.

This is not complaining, I truly love each update, I wish to get submersed into the game and not get mentally beat down by the sound effects meant to add character to the game. 

 

Reply #3 Top

Quoting Echelion, reply 1

As for mars going from barren rock to lush planet perhaps you could pretend that we had to terraform it 1st? After all in its current state its just a airless rock in space.
End of Echelion's quote

 

I'm sure the brilliant minds at Stardock Entertainment can work their magic so I don't have to pretend. :) The Mars skin they use to represent planet Mars is what we would expect. The cut scene is what is off. Seems like a simple fix to me, then again I'm no programmer!

Reply #4 Top

You suggest having different cutscenes depending on the quality of the planet being first colonized?

I agree, colonizing a huge, bountiful, beautiful...ah...4 Tile, ugly, red planet like Mars doesn't tie in with the cutscene of indeed a huge, bountiful beautiful planet, but I accept that that's pretty generic. The "colonizer carrier bag" thingies falling away from the ship are what feels wrong with that cut-scene for me.

I'd like to see a cutscene of time Survey ship finds an anomaly that makes your scientist's head explode (as per the description of it). Now that would be impressive. Also, cutscenes showing some of the consequences of your Evil Galactic Event decisions (large insects killing colonists, colonists dying from radiation sickness etc).

 

Reply #5 Top

Like it or not, the cutscenes and eye candy are what is going to appeal to the unwashed masses. Spending all of your time moving ships around, developing planets and playing politics can be as exciting as doing an Excel spreadsheet for work.

Reply #6 Top

Quoting Tishers4U, reply 5

Like it or not, the cutscenes and eye candy are what is going to appeal to the unwashed masses. Spending all of your time moving ships around, developing planets and playing politics can be as exciting as doing an Excel spreadsheet for work.
End of Tishers4U's quote

Um, then I think this isn't the game for you or your so-called "unwashed masses." This is never going to be a game for people who care more about presentation than content, and I honestly think that most people who play strategy video games care much more about solid game-play then the six 10 second cut-scenes you get throughout the game.

Reply #7 Top

Besides ... some of us are excited by Excel spreadsheets  :thumbsup:

Reply #8 Top

I agree with peragrine. Look at spore great eye candy with ancient gameplay. Beside not liking the game for lack of game, it had great graphics. I wish someone would go back, and add virtual village, empire earth, and sins of a solar empire to the game. As far as a lush mars that doesn't make sense a terraformed mars is on the books, but. Why is it only a class four planet. It would have to be current day mars to be a class four. 

Reply #9 Top

To clarify; I'm not looking for eye candy. Visual continuity with all the mechanics in this game should be expected. Why put screen cuts and still at all it if you don't care if they get it right?

Mars as far as we know it is harsh, dead, and barren. Unable to support life in the state that it is in. Terraforming projects would take hundreds of years to accomplish. Stardock may be making an exception to the rule in an effort to allow players to have an extra world in Earth's solar system. All other races have imaginary planets so they can be whatever the developers wish them to be.