Competitive Manufacturing Tech Does Nothing

Looking at the description, the Competitive Manufacturing tech reduces manufacturing costs by 20%.  However, it seemed to have no effect - the tooltip for both the Basic Factory and the Xeno Farm said the cost was 30 before and 30 after.  Admittedly, the problem might just be that the tooltips didn't update.

5,330 views 2 replies
Reply #1 Top

The -20% may be type-restricted to only certain types of buildables.  You'll have to peek into the XML to check that, though.  This is a known UI incompleteness:

  • Tooltips do not display any type restrictions on buildable cost modifiers.
    Just looking at a "-20% Manufacturing Costs", the player cannot tell which subset of buildables will get the -20%.

c.f. Industrial Specialization, which has said since Alpha 0.31:

  • -5% Manufacturing Cost        <= this one is for social (improvements)
  • -5% Manufacturing Cost        <= this one is for military (shipyard)

It's not ambiguous ... it just looks that way to casual players v_v

Reply #2 Top

Are there plans to complete it? 'If you research this you will get 20% to something but to find out what you have to hack the data files.'