Beta 2 Random Feedback

Ok only got 41+ turns in so heres what I got-

1. Right click to remove buildings being built on worlds (toggle in options under interface?).
2. First world problem but for the love of god add a "UI VOLUME" slider under sound in options to turn it down. Driving me nutz or change it please!
Single click noise and the "do do" noise for ships and even worse ui sliding sound in ship designer when scrolling up and down the ship list (foams at the mouth).
3. On the map let me scroll out farther. (you love supreme commander don't you LET ME OUT!)
4. When you zoom up close on a star it should get way bigger ie overlap its tile a bit and gas giants get a little bit bigger (fill the tile or just under) and large planets little less than gas giants
(think Sots 2 combat when you zoom in the sun gets huge, really like that).
5. When you colonize all worlds around a star that are possible the suns name appears below it like colonized worlds. easy for players to know that system is locked down.
(if we get worlds that can only be colonized with tech then the color of the suns name should be different so hey this system is locked down but still has worlds that can be grabbed later)
6. In GC2 if you had rings, moons, etc... around a world you would get a bonus. I'm seeing some worlds with moons and not getting a bonus. Not all implemented yet? I would love to see worlds with multiple moons 4-5 tops?
7. right click in trade offers remove tech, etc... not left click (you can add a toggle in options for players who prefer left or right click). Also add ability to right click money offers to remove them.
8. Capital should have a bigger planetary defense bonus by default and show it in the tool tip. Maybe the bigger the world you get small bonus too. Class 5 and below base defense of 90, class 8 base of 100, size 15 105, class 25+ 110.
9. Population totals add B behind the numbers
10. black holes come in varied of sizes and activity.

All I got for now and some pictures in my dropbox below with some other ideas. Yes some are first world problems...  :-"

 

https://www.dropbox.com/s/ry7weshqxxecxo1/GCIII%20Pictures%20Feedback.7z?dl=0

4,263 views 6 replies
Reply #1 Top

Mouse over ancient ruins icon on planet map there is a tool tip cut off. 

Capital gives a bonus to production, planetary defense and total pop. You can lose these bonuses by 2 ways either

A. as your capital gets invaded (if taken bonuses gone for good) it loses a little of its extra bonues ie production, extra planetary defense bonus and total pop until its gone and you can't get it back. or

B. If you lose your capital those bonuses will get cut down. (if your capital gets taken multiple times those bonuses are gone) Keep your homeworld safe. Homeworlds have had major infrastructure for centuries before space flight so only they get this little bonus. (Sots and Sots2)


I also forget my settings are also at anti-aliasing 8x and fullscreen off. 

Reply #2 Top

I can see other races rally points. 

Reply #3 Top

The 6 icons on top of the screen (victory, govern, etc...) should be solid black background and not see through. Sometimes your planet names will cross over the buttons words and it can be hard to read.

Reply #4 Top

3. On the map let me scroll out farther. (you love supreme commander don't you LET ME OUT!)  <<< Yes Devs this please. On the larger maps Please let us scroll further out even if the Icons become VERY SMALL....

Reply #5 Top

Quoting Larsenex, reply 4

3. On the map let me scroll out farther. (you love supreme commander don't you LET ME OUT!)  <<< Yes Devs this please. On the larger maps Please let us scroll further out even if the Icons become VERY SMALL....
End of Larsenex's quote

This please.

Reply #6 Top

Yes, please let me scroll out more! 

Some nice things Hawawaa, but I have to move back about 10 feet to read your font without feeling like I am in the front row of a movie theater.  ;P