A gripe on Star Bases

I hope that devs will put in something to keep track of upgrades. When you have a lot of SB's and you are sending a lot of constructors to upgrade, it is next to impossible to keep track of the ongoing process without clicking on every base to see if a constructor has made an improvement available while you were looking elsewhere. Also if you send a constructor to the wrong base, apparently you can't recover the constructor if you wish to send it elsewhere.

2,112 views 4 replies
Reply #1 Top

I'll agree with the fact that if you miss that a constructor has made it to a starbase you don't know until you've checked all bases. A base which has an upgrade available should perhaps behighlighted somehow - blink? - so that you can see something needs to be done. And would also be nice to recover a constructor if you need it elsewhere or made a mistake in sending it to that base.

Reply #2 Top

An idle starbase or some notifier like we get for ships and planets would be ideal. Also, I would like to be able to cancel when I choose a module. There are times when I accidentally click the wrong upgrade and I am stuck with it. Kind of like there is no confirmation for creating a starport with a constructor (at least last time I screwed up) when you really wanted a starbase.

 

Reply #3 Top

Quoting Blaze, reply 2

Kind of like there is no confirmation for creating a starport with a constructor (at least last time I screwed up) when you really wanted a starbase.
End of Blaze's quote

I've done that by mistake a couple of times, really annoying.

Reply #4 Top

Quoting Blaze, reply 2

Also, I would like to be able to cancel when I choose a module. There are times when I accidentally click the wrong upgrade and I am stuck with it
End of Blaze's quote

I believe Paul said in one of the - recent - dev feeds that he would look into a "undo" button for this, because he himself has made the same mistake in the past. So it might already be on their list.