Thanks for the reply Mormegil!
I know in GC II if I had (10) defense and I was facing a (5) dmg weapon of same type {using generic here} I would not take damage or rarely did. Here at GC III it seems that the defenses do not work that way at all. Now it (feels) like I need 3 defense points to nullify 1 attack point. This really feels wrong and goes against years of play from GC II but may be what your folks vision is.
I will wait till the combat is actually in the game before I get concerned.
For now Ill stick to multitudes of tiny ships with a single weapons and no defenses.