Beta, Planetary Improv bonus tiles do not show what bonuses

Greetings, New game just now. Altarians. The bonus tiles on my planet do not tell me what bonuses they provide. Tiles have new names like paradise but I do know what they do or what to place there. The 'look' like farming tiles.

 

Also had what I think is a research tile but no info....

 

Off to work!

 

Thanks for getting Beta out!

3,183 views 8 replies
Reply #1 Top

Click on them, and you should see a description and what bonuses they provide in the upper right corner.

Reply #2 Top

The tool tip does not show anything, Ill try the tool tip.

Reply #3 Top

Reply #4 Top

You are correct. I just was not looking for it.

 

 

Reply #5 Top

We will be putting the bonuses back in the tool tip as well, even i miss them, and i took them out. ;)

Reply #6 Top

How do these bonuses work?

I can see in that screenshot that the tile gives two bonuses.

Green arrow - 3 military.

Orange diamond - 1 to wealth.

What does the green arrow and a yellow diamond mean? I moved my mouse over them but get no tooltip.

I think the green arrow means you get this bonus (3 military) on tiles adjacent to this tile and not on the tile itself?

What about the orange diamond, does that mean the bonus is actually on the tile itself but not the adjacent tiles?

So if this is correct you'd be looking to put a wealth producing building on the tile and military tiles around it?

Also does the tile itself, in this case caverns, give the adjacency bonus, so you would get the military bonus straight away on adjacent tiles, or do you have  to actually place a building on the tile to get the adjacency bonus? The former makes more sense to me.

 

Reply #7 Top

Green upward arrow: Bonus for the improvement on the tile.

Orange 'Diamond' - actually 4 outward pointing arrows: Bonus on the adjacent tiles if a building (any will do) is build on this tile.

Quoting reck75, reply 6

So if this is correct you'd be looking to put a wealth producing building on the tile and military tiles around it?
End of reck75's quote

So military on the tile, wealth improvements around the tile. But in this case ignore the military and put wealth in the center and around it, for adjacency bonus maximization.

Reply #8 Top

Thanks for taking the time to answer. One more thing I can tick off.