Planet Bonus Inconsistencies

These may be placeholder Planet Bonuses, but in case they are finding their way into the full game here are some inconsistencies in the way the bonuses on the planets are presented.

 

There is an inconsistent use of commas and periods (sometimes used other times not), personally I think no commas or periods are needed.

 

Impartment versus Improvement?  No idea if we are just trying to add flair or if there is a difference between the two. IMO, for consistency the use of "impartments" should be eliminated in favor of the things on the right side of the plant management screen known as "improvements".

 

The use of the term "production" should be eliminated in favor of the term "manufacturing" which is an actual category of improvement.  (Or is "production meant to be a superset of terms the way that "economic" is the set consisting of "wealth" and "tourism"?)

 

Individual bonus typos:

Ancient Wonder +3 Level to Influence, +2 Levels to Adjacent to Research or Tourisms Impartments.

Should be:

Ancient Wonder +3 Level to Influence +2 Level to Adjacent Research or Tourism Improvements

(level should not be pluralized, and there is a superfluous "to" between "Adjacent" and "Research")

 

Natural Wonder '+3 Level to Influence or +2 Level to Tourism, +1 to Adjacent Economic Improvements.

(superfluous ' in front the +3)

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Reply #1 Top

Ath, many of the issues you are mentioning are going to be resolved in Beta. Many of the descriptions and icons were 'placeholders' and did not do what they were supposed to. All of which the devs were aware of and will be resolved with the release of Beta this week. 

Reply #2 Top

My question are we ever going to see the natural wonders. Maybe with a zoom capability. I really thought that they should probably should have a better picture system for the natural resources on the planet. I also think that the city tile and citizen allocation in civilization was superior to the way they do planetary production in galactic civilizations. In endless space is not a solution to planetary production the way it is done in civilization. There is no citizen allocation at all like civilization. Now as far as production yards in galactic civilizations was fine except that it would be better with a que. The shipyard layout was done fine in endless space except that there wasn't enough of them.