tech victory suggested change from the norm, easy to implement.

Typically technology victories have been a "research this tech first, you win".

 

This results in a few facts.

1.  they are never an early or mid game victory.

2.  They feel rather anticlimactic.

3.  Often times in pursuing this tech, you actually wind up with less tech in things like weapons and armor.  

This could be resolved by changing how they are done.   A tech victory could simply be a way of saying "you have capital ships, the rest of the universe has frigates, you  have shields that make 1 of your ships be like star  trek vs a cowboy with a 6 shooter".   In short, your tech so outstrips the rest of the universe, they have no chance.

To represent this,  change a tech victory to be that you must surpass every other civilization by a certain number of steps on the tree, in every category.   This would allow earlier game victories (you don't have to be researching uber tech 004 to have an insurmountable lead.   Simply having tech where your factories, weapons, research facilities, etc. are all 3 steps better than everyone elses, would make you the clear victor.

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Reply #1 Top

The devs have stated in a stream what their plans are for tech victory. Each of the research trees, not certain if Warfare will have one, will have a tech at the end that must be researched, and after that you must build a special building, Ascension Gate, the planet this is built on will start to glow and the other players will be alerted about it.

Reply #2 Top

1) having overpowered tech in 1 area (say ships or factories), doesn't mean you can also effectivily deploy them or make enough of them, you may be invincible but it may still take you 100 turns to win.

 

2) Having overpowered tech in all areas either means that you should play against a stronger AI, or that the AI should just use your tactic in the future since its clearly the only way to play.

 

3) Even if you have a 30% research bonus compared to everybody else, how would you accomplish such a massive tech lead by mid game? Especially without everybody else having 10x more planets then you and just overrunning you with cheap ships early game.

 

But all that aside, i agree, in most games tech victory should be named defensive isolationist victory or something along those lines.