It's that time of week again! This Friday, I want to talk about innovation.
Tune in to the official Stardock Twitch.tv channel at 3pm Eastern time (noon Pacific, 9pm CET) to see an internal build of the game with some features not yet released to the public, and for a discussion with Galactic Civilizations III lead designer Paul Boyer on innovation and how Stardock is trying to walk the line between staying true to the GalCiv franchise while also moving the 4X genre forward.
Innovation in an existing series is a tricky thing. We have players here on the Galactic Civilizations III forums who are outspoken about their desire for an updated GC2 with bigger maps and fancier graphics, and others who constantly question why they should invest in a new game if they don't see dramatic steps forward.
We do have answers to these questions -- in some ways, these are the central questions Stardock has struggled with since we started production on Galactic Civilizations III years ago, well before it was announced to the public. We've been thinking about the dichotomy of innovation versus faithfulness for some time.
I can pretty well guarantee you that Paul will happily talk your ear off about it, if you decide to join us on the stream.
The joy of livestreams is that it's a two-way format, so you can ask Paul your questions on the air and we'll do our best to get to them. You can also drop your questions in the thread/comments below, and we'll try to answer them on the air.
As always, you can catch up on previous streams on our YouTube channel, or watch tomorrow's as soon as I get it encoded and uploaded (usually by 6pm that evening at the latest).
Hope to see you on the air!