Populating colony ships and transports.

One thing lost with the introduction of starports is the ability to choose how many colonists or troops to populate colony ships and transports.

And, has anyone figured out yet where these people are coming from? Are they all coming from one planet? Which one? Or are they coming from all of the sponsoring planets equally or proportionally to what the population is on each sponsoring planet or ????

15,078 views 6 replies
Reply #1 Top

From my testing the transports are built without troops. I have been parking them in nearest planet (Altaria) and popping them back out next turn. At that point I do get the slider asking how many to place on the transport. I am getting enormous odds on invasions 175 to 11, Even on planets with 22 billion.

Reply #2 Top

The people come from the primary sponsor on your first starport this is your home planet

i assume on any other it will be the first planet you add

 

there is a major balance issue here i could send a constructor to the far edge of unexplored space build a starport add a high populace planet as primary sponsor and quick buy colony ships each turn "magically" transporting the colonists all the way across the galaxy

Reply #3 Top

Quoting androshalforc, reply 2

The people come from the primary sponsor on your first starport this is your home planet

i assume on any other it will be the first planet you add

there is a major balance issue here i could send a constructor to the far edge of unexplored space build a starport add a high populace planet as primary sponsor and quick buy colony ships each turn "magically" transporting the colonists all the way across the galaxy
End of androshalforc's quote

 

I am not 100% certain how the Colony Ships generate but once constructed, their initial contained population should degrade significantly the farther it is away it is from the main sponsor planet. Colony Ships constructed in deep space should start with a ridiculously bare bones amount of colonists. The world is claimed - but more people need to arrive from elsewhere or the production is going to be sloooooowwwww.

With this said, it seems new worlds should 'call' more colonists to the new planet from the nearest highly populated worlds in the form of population routes set up by the player (similar to trade routes). Colonist Transports/Liners (not Colony Ships as the colony is already settled) should then travel along these routes to populate the world automatically above and beyond the new planet's growing native population. The idea of them being magically transported is something I am not comfortable with. But again I am not sure how it is actually happening in game at the moment.

 

Reply #4 Top

Did anyone else notice with the transport and invading that the number of attacking forces always states 2.5, regardless of how many troops you put in the transport?

Reply #5 Top

Quoting otudas, reply 4

Did anyone else notice with the transport and invading that the number of attacking forces always states 2.5, regardless of how many troops you put in the transport?
End of otudas's quote
 

similarly colony ships always launch with 2.5 regardless of what you set the slider to

Reply #6 Top

Well, I guess thats a bug.  :(O