April fool, I assume?

I can only assume $100 USD to help you bug test an incomplete alpha build is a poorly though out April fool's joke.

6,527 views 21 replies
Reply #1 Top

You do not like it, then don't buy it. Is it really that hard to understand?

Reply #2 Top

There is no obligation to bug test or play tha alpha. The purchase price is for the game as well as all the expansions and DLC. When the beta arrives another price will be given without the DLC or expansion offer,

Reply #3 Top

Coming from a sales / business development background, this is a terrible strategy which rewards a handful of diehards and alienates the vastly larger pool of potential customers on Steam.

Difficult to build consumer support when you're charging crazy money for it. Good to see Stardock is being run as a club, not a business.

 

Reply #4 Top

As Frogboy said on the Steam forums:

This is, by no means, set in stone but only our current plan:

When GalCiv III is finished (next year) its list price will be $49.95.

We expect to release new DLC for it every month for the first couple months and then once a quarter there after. Each DLC will likely be priced at $4.99. I'd expect there to be around 5 DLC released per year.

We also expect to release approximately 3 or 4 major expansions over the next several years for it. This is the main reason we went with 64-bit with GalCiv III -- we can keep enhancing it and improving it for many years because the underlying tech should be expandable for a long time. Those expansions will probably be $20 each.

The lifecycle of GalCiv III should be approximately 7 years (GalCiv II was released in 2006 and its lifecycle was about 4 years, we couldn't do more with it because we ran up against the 2GB 32bit game memory limit).

So basically 7 years of expansions and DLC.

End of quote

If this isn't enough for you, then feel free not to buy the Founder's Elite edition.

Reply #5 Top

Potential customers have no other option than dropping $100 to try and get excited about the game, and they may not care about the other stuff

Steam isn't your die-hard audience, it's the mass market. The guys who want to pay $100 for alpha software are here, not there.

As I said, would love to see the numbers on how this strategy pays off.

Reply #6 Top

People need to understand you are not "Paying 100$ for an Alpha" . You pay 100$ for pre-ordering the final game + a life subscription to GalCiv III. You get the Alpha Access as a bonus.

Reply #7 Top


I can only assume $100 USD to help you bug test an incomplete alpha build is a poorly though out April fool's joke.

Reduced 38%Original 640 x 1136

End of quote

Does the product description say that you pay just to test? Nope? Case closed. :p

Reply #8 Top

Jesus, they're here now too?

Reply #9 Top

And here is what Kryo had to say:

What you get for the $99 is well worth it. You get not just the game, but every DLC and expansion it will ever get--that is planned to be well more than $100 worth in total if you purchase things at release. 

But the fact that offering it all in one shot up front requires a lot higher commitment is not a bug. Tying that to the alpha means that only the most interested fans will be participating, and it's those folks who are more likely to give constructive, thoughtful feedback at this stage. 

There was a $40 preorder earlier (it was discontinued at the beginning of the month) that included just the base game, but with that you would not get access until the beta later in the year. We plan to bring back a normally priced, base-game-only preorder later on (this is noted on the store page). 

I wouldn't recommend anyone ever get a pre-release game if they are looking primarily for immediate entertainment, as that isn't their purpose. If you are not a huge fan of the game and don't want to get in and provide feedback to steer development while the game is still in its infancy and isn't fun, Early Access programs are not for you.

If you are buying to have fun and want to maximize your entertainment dollar's value, absolutely wait for release, reviews, sales, etc. Being a little more patient for the game to mature means that you will be happier, and the developers will be happier that you are happier.
End of quote

Reply #10 Top

The only reason it's on steam now is because it has to. For us dl the alpha it has to be on steam. I don't know why Steam put it on there front page when we do not want the game to be mainstream yet.

What business back round do you have? Not many people would test a game if there wasn't a incentive, steam also takes a large portion of the money, and if you knew how SD treats it customers you would know how much of a value that is.

 

DARCA ;)

Reply #11 Top

If you think this is a lot, the Elite Dangerous "founders" club costs over $200. It's a space Sim that looks sick, but I can't drop that much on it. I can put $100 down here because I know stardock's reputation as a good company. I've been with them since gal civ 1 was first released and I love their work! I've easily invested $500-600 in their games and other software products from windows blinds to sins of a solar empire (and of course Galciv3!).

Reply #12 Top

Remember. When all you want to do is complain you do not look at the facts.

Reply #13 Top

When the wise man points to the moon, the fool looks at the finger.

Reply #14 Top

When potential paying customers raise an issue with your go-to-market strategy, the best course of action is to ignore new information in favour of pre-conceived ideas.

Reply #15 Top

Quoting fixedr6, reply 14

When potential paying customers raise an issue with your go-to-market strategy, the best course of action is to ignore new information in favour of pre-conceived ideas.
End of fixedr6's quote

If by "potential paying customers" you mean people that have no intention to buy the game no matter what, then I agree with you.

Reply #16 Top

its not a go-to market strategy, if SD could take the add off steam they would. There  are allot of founders already. How is under selling a good business decision? It's worth more that a hundred dollars, steam takes money from that hundred too. 100 is more than fair, its the cost. If people cant afford it, then wait till the game is finished and pay 50. Then buy the expansion and end up paying more than a hundred. there is no other option right now.

 

DARCA ;)

Reply #17 Top

good call, Steam is a front for the pirate bay And not the most successful marketplace in PC gaming history.

Reply #18 Top

Quoting fixedr6, reply 14

When potential paying customers raise an issue with your go-to-market strategy, the best course of action is to ignore new information in favour of pre-conceived ideas.
End of fixedr6's quote

 

https://forums.galciv3.com/452909/page/1/

 

May 2014: BETA 1!
(This version is when the Founder Elite Edition goes away and is replaced by the normal, $49.99 game which is expected to be priced at a discount. So those people who don't like the $99 Founder Elite Edition who just want GalCiv III and would like to get it early and at a discount, this is the version you'll want.)
End of quote

 

I'm not sure what 'more you want out of this? DOnt want to pay $100, wait till the beta drops in a few months.

 

good call, Steam is a front for the pirate bay And not the most successful marketplace in PC gaming history.
End of quote

 

Are you actually interseted in having a useful discussion?

Reply #19 Top

Argh... For God's sake, if it is too expensive then don't buy it! Wait till the game is finished.

Reply #20 Top

Quoting satoru1, reply 18

Are you actually interseted in having a useful discussion?
End of satoru1's quote

i'd love to, but have been told to suck it up, that I was never going to buy the game in the first place, and that I'm A "griefer".

Comments that the game shouldn't have been released on Steam yet aren't useful, deal with what is.

What should be concerning the devs is the amount of ill-will being generated in the wider customer base. That hasn't been addresses and frankly it's going to be detrimental to the games success.

i've gifted GalCiv 2 to friends via Steam, having rebought it to get away from the Stardock installer software. I wanted to see the game succeed, but the community seems toxic.

Reply #21 Top

It's been thoroughly explained what the Founder's Elite is.  Other than that....