Ship sizes in GC3

How much is the capability of ships going to scale in GC3?

 

Will it still be a percentage? Or will it be something else?

 

And how big are the gaps between tiny to huge (or the equal in GC3) going to be? What will the impact of miniaturization (if it exists still in GC3) be on those ship sizes?

 

And finally how do you think GC2's ship design system should change?

 

Personally, I'm not a fan of the percentage system and would prefer absolute sizes.

12,575 views 5 replies
Reply #1 Top

Well here what I would like to see changed in this area. I think that ships should gain abilities when they level up.

Reply #2 Top

Quoting admiralWillyWilber, reply 1

Well here what I would like to see changed in this area. I think that ships should gain abilities when they level up.
End of admiralWillyWilber's quote

That is logistically not possible in a game this size. Sins does it well, but at most you can have 10 ships you need to worry about leveling up for abilities. Even if I limit the count to huge hulls, my current game has nearly 400. The tiny hull count is close to 2000. Even if you didn't have to choose which abilities you get, keeping track of which ships have which upgrade would be a nightmare.

Reply #3 Top

Quoting admiralWillyWilber, reply 1

Well here what I would like to see changed in this area. I think that ships should gain abilities when they level up.
End of admiralWillyWilber's quote

 

So are you suggesting "paths" or some other method?

 

Quoting WIllythemailboy, reply 2


Quoting admiralWillyWilber, reply 1
Well here what I would like to see changed in this area. I think that ships should gain abilities when they level up.

That is logistically not possible in a game this size. Sins does it well, but at most you can have 10 ships you need to worry about leveling up for abilities. Even if I limit the count to huge hulls, my current game has nearly 400. The tiny hull count is close to 2000. Even if you didn't have to choose which abilities you get, keeping track of which ships have which upgrade would be a nightmare.
End of WIllythemailboy's quote

 


By that logic, Altar Henchmen would not be logistically possible. Yet they exist in Elemental and the Altar are not a micro-hell faction.

Reply #4 Top

Absolute weapon sizes, I want it! I'm going to test it out the next game I play.

and for no reason but to say it. If there are no small ships how would we know what a large hull was? We need smaller ships to keep perspective. (and something to constantly destroy)

 

DARCA

Reply #5 Top

Yeah weapon sizes would be nice.