I paraphrased your quote it's done alot in America. It's hard to use quote buttons when I'm not using the desktop version.
Gaunathor: "I did. Several in fact, and I didn't see a single hint in them (or any of the other dev-posts), that there'll be tactical combat (whether turn-based or real-time) in GalCiv 3. Rather the opposite."
which is false we have discussed this and you keep defending that statement. We know there will be tactical combat in fleet roles, and the mysterious rates of fire, speed, evasion and accuracy which it's going to look a bit like real time but wont be. You contradicted. And Below \|/.
Gaunathor: "All those new stats just mean, that the devs want to make how you design your ships have a bigger effect on how effective they are in combat. There will still be only auto-resolve and the Battle Viewer. You will not be able to directly control your ships during combat, but you can assign specific roles to them, which determines their combat-behaviour."
you're starting to sound like me.
Gaunathor: "Lastly, how does auto-resolve make my statement, that the devs haven't provided any hints in favour of tactical combat, false?"
Your going in circles. Especially in your last post.
I am tired of this degenerate topic. Write a long article on what you think tactical combat means to you settle on one thing like I did so we can see what the other believes clearly.
anyone with and IQ over 1 can tell you don't know what you know when the quotes you cling to, contradicts each other. Gaunathor it's to early to establish yourself as a galciv3 expert wait till there is confirmation. From frog boy.
I have a feeling we are both looking at the same painting and seeing different visions.