Anyone miss the space monsters ???

I do, (now that I know how to deal with them)
I think an option to increase random events would be cool...
495 views 9 replies
Reply #1 Top
Perhaps the strength of the space monsters should be relative to the average level of technology when they appear.

Last time they appeared, in a late game in a huge galaxy, they were easy kills for my overlords...
Reply #2 Top
Ditto,
First off, all I ever see are those red shark thingies...

Secondly, they came out in the first game I ever played with Excaliburs...too easy to kill.

Lastly, in a recent game they came out in the very beginning and cleared the map of most ships...they were way overpowered. The AI never helps kill 'em, so I had to slide research up to 100% and rush build some anti-matter hot dogs to feed to the sharks.

I know space monsters shouldn't be easy...but being that I'm the only one that cared to fight them, and the fact that they pretty much wiped out anything that flew near them in one hit...it seemed pretty imbalanced.

Then again........................shooting sharks with missiles was probably the most fun thing about that game!
Reply #3 Top
The AIs do help if their systems are threatened.

If they appear early on, I like entice them into chasing one of my ships into enemy territory and let them eat the enemy. :D

~SDC~
[Message Edited]
Reply #4 Top
Whale ho! It be the great red space shark. Just found one after a long dry spell. Too bad they are not too fun when you are running the thing down and killing it with a single dread. (That is all I got to work with right now tech wise.) Still, makes me want to sing "Blow Ye Winds in the Morning."
Reply #5 Top
They only have a base 10 attack


~SDC~
Reply #6 Top
It wasn't the most powerful shark I have seen. The first shark I met had an attack of 50, but a max hit points of only like 200. Of course, it never made it that far in regaining hits. The latest sighting had a 40 attack, but max hits of over 900! Of course, it too did not live long enough to heal any real hits before my dread tanked it. All in all, sharks are pretty darn rare alright. And they do seem to tailor themselves somewhat in attack and hits to what people are able to fight it with. The problems: A shark too early is unkillable by anything less than waves of frigates or battlehammers. If you don't have those kind of ships yet, time to play dodgeball with it. A shark too late starts with so few current hit points that the first battleship or dread that rides up kills it. The ultimate shark would balance the attack rating to what people can throw at it, and have variable max hit points, but would start fully healed instead of weak.
Reply #7 Top
I've never seen any of these space sharks, pirates, or anything, though every ai is always at war with them. I'm well into my fifth game; should I have run into them by now?
Reply #8 Top
the space sharks are the pirates just to make that clear. They have a little red shark fin or shark emblem
on their side.

The red monster-lobster worm thing has a name but i forgot what it is called :)

and yes i miss them.


doug
Reply #9 Top
the space sharks are the pirates just to make that clear. They have a little red shark fin or shark emblemon their side.
End of quote


The Space Sharks are the Belua, not the pirates.

~SDC~