PoppaWedge PoppaWedge

Entrenchment Tweak Wish List

Entrenchment Tweak Wish List

First of all.... love it. I love the new features, especially considering the price.

However, there are some minor tweaks that I would ask the devs to take a look at.

  • In the old version of Sins, when in a Hangar or carrier, and you were selecting fighters or bombers, you got a very solid noise pop out when you hit the Q or W keys. I would quickly hit QW and hear two separate noises indicating that two selections had been made. Now, the noise for the first selection gets overridden by the second noise, so that I have to go back and visually check to see whether the selections went through. I haven't changed my sound settings, so I think it's how Sins handles the sounds.
  • When you build hangars around a planet, you can go to the squadron screen and select bombers or fighters before the hangar had been completed. Even before the darn thing had been started. I would like to see this feature applied to star bases. As it stands now, if you add hangars on, you have wait until the upgrade is complete before you can even enter the squadron selection screen. Now you basically have to babysit the thing until the upgrade is through.
  • As soon as a starbase starts building, I would like the starbase upgrade option to become active, so that you can go in ans queue up your upgrade selections. Otherwise, you have to babysit the station until it's complete, then go in and make your upgrade selections (and if you add on hangars, you have to come back even later to choose your squadrons).
  • When you've zoomed all the way out and you click on a grav well that contains frigate or cap factories, you have buttons that immediately take you into the ship building queue. However, if you upgrade a TEC starbase with shipyards, you have to select the grav well, then the base, then the ship queues. If a grav well has a starbase with the ship factory upgrade, I would like to see the ship building buttons available once you select the grav well. (can't recall if Vasaari have ship building option, and haven't played Advent yet).

That's it. Would love to hear others' thoughts on these.

Wedge

98,491 views 27 replies
Reply #26 Top

Could you add a button to divide fleet in two fleets with equal numbers of ships of every type? Dividing fleets for example into one attacking and one defending fleet is generally pain in the ass. I think this could be automatically done with some clever algorithm. Also, I would like to see something like fleet manager in Galactic Civilisations.
End of quote

 

This idea is especially needed. I often find myself taking up several precious minutes of time dividing up my fleets into equal numbers, often with less than optimal results.

Reply #27 Top

Quoting ShotmanMaslo, reply 18
I almost forgot: why do starsystems look like galaxies? I know that most people dont know the difference, but space game developers ought to know. Maybe u should consult an astronomer?
End of ShotmanMaslo's quote

You're correct, Shotman, they were obviously moddled on spiral galaxies, like the Milky Way. Although astronomically incorrect, (along with the amount of "stuff" in each solar system) it makes the whole game look bloody amazing!