Dxdiag report

I just finished playing a few games against the AI, I didnt really have any problems when playing the game. Once in a great while I would get a lag spike.(nothing big enough to effect game play though) I have all the settings set on Low at the moment. I plan on trying higher settings later tonight. I figure I would post something since I believe I have a lower end computer and this could help you as far as system requirements goes.

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System Information
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Time of this report: 9/4/2008, 17:13:26
       Machine name: JOE BIG DADDY MONEY
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
           Language: English (Regional Setting: English)
System Manufacturer: Compaq-Presario
       System Model: GC662AA-ABA SR5113WM
               BIOS: Phoenix - AwardBIOS v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3600+,  MMX,  3DNow (2 CPUs), ~1.9GHz
             Memory: 1022MB RAM
          Page File: 605MB used, 1855MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

1,877 views 7 replies
Reply #1 Top

Please post the video section as well.

Reply #2 Top

If there is any other info let me know, ill put it up

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Display Devices
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        Card name: NVIDIA GeForce 9600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 9600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_C8613842&REV_A1
   Display Memory: 512.0 MB
     Current Mode: 1024 x 768 (32 bit) (75Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.7519 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 5/16/2008 14:01:00, 6108928 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 5/16/2008 14:01:00, 6557408 bytes
Device Identifier: {D7B71E3E-4562-11CF-AD46-6AE800C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0622
        SubSys ID: 0xC8613842
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

Reply #3 Top

The 9600GT is equivalent to a 8800gts~HD3870, i.e. not low end.

Reply #4 Top

The video card i do not consider low end, but the rest of the computer i do, Its 1.9 Ghz with 1 gig of ram, Most of the newer games like CoD4 i go to canyourunit.com and they tell me that my computer probably cant run it but it does just fine with it.

Reply #5 Top

Quoting Jdaddy52, reply 4
The video card i do not consider low end, but the rest of the computer i do, Its 1.9 Ghz with 1 gig of ram, Most of the newer games like CoD4 i go to canyourunit.com and they tell me that my computer probably cant run it but it does just fine with it.
End of Jdaddy52's quote

Your biggest bottleneck right now is definitely the memory and I'll bet that the lag spikes are due to the program accessing swap files for resources. The CPU should be fine for this game.

Reply #6 Top

and it does, the lag spikes are a non issue...they happen once in a great while...i just wanted to give a little feedback on how my computer handled it.

Reply #7 Top

Good stuff, will be interesting to see how my Laptop does.  Maybe I will try it on both of them.