Interface ideas
from
Stardock Forums
Here are a couple ideas I think might make some things easier.
Ship Management:
As it stands on the Ship List View we can sort in different ways... Name, Class. What I would like to see is a tree type structure. For example if I sort by Class then all Frigates would be inder a primary branch labled Frigates and all the others as well under their respective groupings. These primary branches could be colapsed or expanded. That way if I want to deal with just my Colony ships or my Freighters then I could expand just those ships into view...
Zooming: I would love to be able to use the large view port to zoom in and out or possibly be able to resize the mini-map by draging the bottom left corner... or clicking a button on the bottom left to open it to twice as wide by twice as tall... Reason being is playing on the large maps is a real pain to try to get a big picture...
Skip Move: I would like a definate button to be able to skip a move and have that ship/fleet taken completely out of the rotation for that turn rather than the way it cycles back and forth to make sure I have gotten all my vessels moved...
Constructors: Needs a sentry button or a button to just park one. I work my ship in groups. Each small cluster of stars all send their ships to a local rally point. Once I have a sizeable fleet I send them to a regional rally point, then once there send them to the needed locations. Reason for doing this is that with the distances travelled it is possible to have over 100 ships heading somewhere. For the game to managge each individual ship takes a while for the turn to run so that is why I group them to reduce the time it takes the pc to manage all the ship movement.
Thanks and like the subject sayd these are just ideas.
later,
oldamster - the idea machine
Ship Management:
As it stands on the Ship List View we can sort in different ways... Name, Class. What I would like to see is a tree type structure. For example if I sort by Class then all Frigates would be inder a primary branch labled Frigates and all the others as well under their respective groupings. These primary branches could be colapsed or expanded. That way if I want to deal with just my Colony ships or my Freighters then I could expand just those ships into view...
Zooming: I would love to be able to use the large view port to zoom in and out or possibly be able to resize the mini-map by draging the bottom left corner... or clicking a button on the bottom left to open it to twice as wide by twice as tall... Reason being is playing on the large maps is a real pain to try to get a big picture...
Skip Move: I would like a definate button to be able to skip a move and have that ship/fleet taken completely out of the rotation for that turn rather than the way it cycles back and forth to make sure I have gotten all my vessels moved...
Constructors: Needs a sentry button or a button to just park one. I work my ship in groups. Each small cluster of stars all send their ships to a local rally point. Once I have a sizeable fleet I send them to a regional rally point, then once there send them to the needed locations. Reason for doing this is that with the distances travelled it is possible to have over 100 ships heading somewhere. For the game to managge each individual ship takes a while for the turn to run so that is why I group them to reduce the time it takes the pc to manage all the ship movement.
Thanks and like the subject sayd these are just ideas.
later,
oldamster - the idea machine