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Forum Posts By
Thecw
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Thecw's Created Posts
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Author
Category
Replies
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My Last Reply
Beast consumables
Thecw
Galactic Civilizations III Forums
1
33,645
Thecw
Nov 11, 2016
Nov 4, 2016
Sorcerer King
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Spider Armour
Thecw
Galactic Civilizations III Forums
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15,177
Thecw
Oct 18, 2015
Oct 18, 2015
Sorcerer King
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Some observations about the end game
Thecw
Galactic Civilizations III Forums
6
27,785
peregrine23
Aug 16, 2015
Jul 29, 2015
Sorcerer King
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A clan of dragons, a cluster of spiders, and a sleuth of bears
Thecw
Galactic Civilizations III Forums
4
22,115
peregrine23
Aug 15, 2015
Aug 8, 2015
Sorcerer King
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[Functional request] Proportional population growth instead of constant growth
Thecw
Galactic Civilizations III Forums
14
17,792
AxiomaticTF
Aug 15, 2015
Sep 25, 2014
GalCiv Beta Feedback
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[1.2] (Mega event) FlavorText xml files in wrong folder
Thecw
Galactic Civilizations III Forums
1
6,140
Island Dog
Aug 13, 2015
Aug 8, 2015
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Two very tiny mods
Thecw
Galactic Civilizations III Forums
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26,989
Thecw
Aug 12, 2015
Aug 12, 2015
Sorcerer King
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[Beta .5.7749] AI out of control bidding
Thecw
Galactic Civilizations III Forums
0
13,048
Thecw
Aug 11, 2015
Aug 11, 2015
Offworld Trading Company
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When you can't update (to a Beta of) a steam installed game
Thecw
Galactic Civilizations III Forums
9
70,774
CommanderBarzane
Aug 7, 2015
Aug 7, 2015
Galactic Civilizations III
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Proposed doomsday floor mechanic
Thecw
Galactic Civilizations III Forums
6
25,096
Thecw
Jul 30, 2015
Jul 29, 2015
Sorcerer King
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[.72.2][Bug] Multiple Research Cloisters buildable
Thecw
Galactic Civilizations III Forums
2
4,989
bodnotbod
Jul 10, 2015
Feb 12, 2015
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Request/Proposal for better (more granular) modding support
Thecw
Galactic Civilizations III Forums
8
14,713
Deathwynd
Jun 24, 2015
Jun 23, 2015
GalCiv III Modding
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[.97] Proportional bonuses amplify penalties
Thecw
Galactic Civilizations III Forums
7
5,638
dansiegel30
Jun 22, 2015
May 10, 2015
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[1.0.3.3][Bug] You can upgrade ships to unbuildable ship designs.
Thecw
Galactic Civilizations III Forums
1
5,297
Raynman
Jun 18, 2015
Jun 15, 2015
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[1.0.3.3][Bug] Race abilities not shown on the diplomatic civilization report
Thecw
Galactic Civilizations III Forums
2
5,388
Ambermonk
Jun 17, 2015
Jun 15, 2015
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[1.0.3.3][Bug] All traits with TargetOrdinalConstraint property apply effect to 1-too-many colonies.
Thecw
Galactic Civilizations III Forums
2
3,459
Island Dog
Jun 9, 2015
May 22, 2015
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[1.0.3.3] AI can still take anomaly under player ship [bug exists since the alpha version]
Thecw
Galactic Civilizations III Forums
1
2,255
Island Dog
Jun 9, 2015
Jun 7, 2015
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[1.0.3.3] Problems with Xeno Anthropology Center and upgrades.
Thecw
Galactic Civilizations III Forums
0
2,010
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Design Revolution event malevolent choice does nothing.
Thecw
Galactic Civilizations III Forums
0
1,443
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Freighters lack engines.
Thecw
Galactic Civilizations III Forums
0
1,530
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Carriers lack point defense and shields but have armor.
Thecw
Galactic Civilizations III Forums
0
1,579
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] AI(only) ships can be played by the player
Thecw
Galactic Civilizations III Forums
0
1,595
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Wrong strategic icons for Drengin ships.
Thecw
Galactic Civilizations III Forums
0
1,459
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Wrong blue prints attached to various ships.
Thecw
Galactic Civilizations III Forums
0
1,416
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Life support beyond Environmental Support useless
Thecw
Galactic Civilizations III Forums
0
2,889
Thecw
Jun 6, 2015
Jun 6, 2015
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[1.0.3.3] Minor cost progression error for sensor components
Thecw
Galactic Civilizations III Forums
0
1,432
Thecw
Jun 6, 2015
Jun 6, 2015
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Things the AI falls for
Thecw
Galactic Civilizations III Forums
5
14,970
Larsenex
Jun 4, 2015
Jun 4, 2015
Galactic Civilizations III
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Small UI feature request: color coded upgrade button
Thecw
Galactic Civilizations III Forums
1
9,386
duelking2000
Jun 2, 2015
Jun 2, 2015
Offworld Trading Company
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[Feature request] Exempt specific building from auto upgrade
Thecw
Galactic Civilizations III Forums
6
2,442
trims2u
May 20, 2015
Sep 28, 2014
GalCiv Beta Feedback
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[.97.7][Bug] Star base modules have wrong prerequisites
Thecw
Galactic Civilizations III Forums
1
2,096
Island Dog
May 16, 2015
May 11, 2015
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[1.00] Omega Research Center only gives 1% per level
Thecw
Galactic Civilizations III Forums
2
3,041
Thecw
May 16, 2015
May 16, 2015
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[.97.5] No goto on notification of founding of foreign starbases in your territory
Thecw
Galactic Civilizations III Forums
0
1,314
Thecw
May 9, 2015
May 9, 2015
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[.83] AI can still take anomaly under player ship
Thecw
Galactic Civilizations III Forums
1
2,552
Island Dog
Apr 27, 2015
Apr 27, 2015
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[.82][Bug] Idle planets with manufacturing set to zero do no raise "Idle Colony"
Thecw
Galactic Civilizations III Forums
3
2,640
androshalforc
Apr 12, 2015
Apr 11, 2015
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Duck armour
Thecw
Galactic Civilizations III Forums
13
68,198
Thecw
Apr 7, 2015
Mar 18, 2015
Sorcerer King
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A viable cloaking system (proposal)
Thecw
Galactic Civilizations III Forums
4
9,221
Stanley Tarrant
Apr 2, 2015
Apr 1, 2015
Galactic Civilizations III
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[.80.9][Bug] Pirate protected anomalies do no always show the prompt to abort the attack
Thecw
Galactic Civilizations III Forums
3
6,154
Raynman
Mar 30, 2015
Mar 26, 2015
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[.80.9][Bug] Can build (custom) ships with current mass above maximum mass
Thecw
Galactic Civilizations III Forums
4
6,322
Franco fx
Mar 27, 2015
Mar 26, 2015
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[.80.9][Bug] Ships created at shipyard do not deploy to attached rally point.
Thecw
Galactic Civilizations III Forums
2
5,854
Thecw
Mar 26, 2015
Mar 26, 2015
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[.72.2][Bug] Benevolent Exporters (Traders I) does not gives an additional traderoute
Thecw
Galactic Civilizations III Forums
1
4,283
Island Dog
Mar 9, 2015
Mar 9, 2015
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[.72.2][Bug] Food Distribution buildable while Xeno Irrigation is already built
Thecw
Galactic Civilizations III Forums
1
4,028
Island Dog
Feb 13, 2015
Feb 12, 2015
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[.72.2][Bug] Wrong UpgradesFrom for Precursor Studies Center
Thecw
Galactic Civilizations III Forums
1
4,421
Island Dog
Feb 13, 2015
Feb 12, 2015
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[Mod] Ship defense boosters
Thecw
Galactic Civilizations III Forums
6
13,600
Thecw
Feb 12, 2015
Feb 7, 2015
Galactic Civilizations III
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[.71.1][Bug] Wrong mass class for most sensors.
Thecw
Galactic Civilizations III Forums
2
4,799
Raynman
Feb 2, 2015
Jan 31, 2015
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[.71.1][Bug] Key binding wrong
Thecw
Galactic Civilizations III Forums
1
6,402
Raynman
Feb 2, 2015
Jan 31, 2015
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[.71.1][Bug] UpgradeFrom for commercial starbase modules wrong (again)
Thecw
Galactic Civilizations III Forums
1
3,560
Raynman
Feb 2, 2015
Jan 31, 2015
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[.71.1][Bug] Hyperion Logistics and Supply System do not give ship bonuses
Thecw
Galactic Civilizations III Forums
1
5,640
Raynman
Feb 2, 2015
Feb 1, 2015
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[.71.1][Bug] Hyperion Logistics System does not raise logistics cap.
Thecw
Galactic Civilizations III Forums
3
27,992
Raynman
Feb 2, 2015
Feb 1, 2015
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[Bug][.61] Custom ship class is not instantiated for ships with start of game techs.
Thecw
Galactic Civilizations III Forums
1
4,087
Island Dog
Jan 21, 2015
Jan 15, 2015
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[.51] CTD when deleting complex custom component from ship design
Thecw
Galactic Civilizations III Forums
5
5,134
androshalforc
Dec 9, 2014
Dec 4, 2014
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