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Forum Posts By
Chibiabos
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My Last Reply
[WISHLIST] List scroll spam
Chibiabos
Galactic Civilizations III Forums
0
6,332
Chibiabos
May 21, 2021
May 21, 2021
Galactic Civilizations IV
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Tooltips for ship roles in the Designer
Chibiabos
Galactic Civilizations III Forums
6
15,295
juliemack169
Dec 14, 2019
Sep 18, 2017
GalCiv III Future Ideas
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[BUG] [3.9] Invisible planets
Chibiabos
Galactic Civilizations III Forums
4
8,543
Raa00
Sep 27, 2019
Sep 25, 2019
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[BUG] Manufacturing Focus enhancement names vs. effects reversed
Chibiabos
Galactic Civilizations III Forums
4
9,530
admiralWillyWilber
Apr 11, 2019
Feb 13, 2019
GalCiv III Support
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[REQUEST] UI request: Make UI controls easier to see
Chibiabos
Galactic Civilizations III Forums
2
6,220
Franton
Mar 6, 2019
Feb 13, 2019
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Turn control removed from Retribution?
Chibiabos
Galactic Civilizations III Forums
2
6,607
Bakka
Feb 25, 2019
Feb 24, 2019
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Several "enhanced" components offer no advantage over non-enhanced
Chibiabos
Galactic Civilizations III Forums
0
5,853
Chibiabos
Feb 24, 2019
Feb 24, 2019
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[BUG] Production center receives zero adjacency bonus
Chibiabos
Galactic Civilizations III Forums
1
4,453
Horemvore
Feb 14, 2019
Feb 13, 2019
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[BUG or WOI???] Improvements have hidden multiple types?
Chibiabos
Galactic Civilizations III Forums
1
4,854
Horemvore
Feb 14, 2019
Feb 13, 2019
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[2.6] Invisible fleet icons
Chibiabos
Galactic Civilizations III Forums
5
13,815
Chibiabos
Sep 25, 2017
Sep 20, 2017
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[Balance] AI value of resources could really use adjustment.
Chibiabos
Galactic Civilizations III Forums
3
9,562
HouseCatPsychic
Sep 22, 2017
Sep 21, 2017
GalCiv III Future Ideas
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No XP for destroying a shipyard?
Chibiabos
Galactic Civilizations III Forums
2
15,890
Chibiabos
Sep 21, 2017
Sep 21, 2017
Galactic Civilizations III
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General micromanagement hell
Chibiabos
Galactic Civilizations III Forums
5
11,322
Chibiabos
Sep 20, 2017
Sep 15, 2017
GalCiv III Future Ideas
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Cheap Bazaar Merc Ship [2.6]
Chibiabos
Galactic Civilizations III Forums
3
16,372
tetleytea
Sep 20, 2017
Sep 20, 2017
Galactic Civilizations III
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Wanna double snuggle? :) [2.6]
Chibiabos
Galactic Civilizations III Forums
3
16,281
pshaw
Sep 20, 2017
Sep 20, 2017
Galactic Civilizations III
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[Crusade/2.5] [Balance] "Aquatic World Mastery" tech worthless
Chibiabos
Galactic Civilizations III Forums
1
5,164
GrimmAG
Sep 20, 2017
Sep 20, 2017
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[Crusade/2.5] [Glitch] City always shows as being available to build, even when there's no available tile
Chibiabos
Galactic Civilizations III Forums
2
4,264
tetleytea
Sep 20, 2017
Sep 20, 2017
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[Crusade/2.5] Campaign - Hyperion Logistics System is penalized by adjacency
Chibiabos
Galactic Civilizations III Forums
8
11,622
Chibiabos
Sep 19, 2017
Sep 19, 2017
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[Tip/Exploit] You can move your starbase and not interrupt building.
Chibiabos
Galactic Civilizations III Forums
1
11,897
admiralWillyWilber
Sep 18, 2017
Sep 18, 2017
Galactic Civilizations III
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Give "Build Mining Base" a hotkey.
Chibiabos
Galactic Civilizations III Forums
2
7,216
Chibiabos
Sep 18, 2017
Sep 16, 2017
GalCiv III Future Ideas
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[Crusade/2.5] [GLITCH] Colony "rush" button mouseover tooltip does not update between different items
Chibiabos
Galactic Civilizations III Forums
6
9,712
pshaw
Sep 18, 2017
Sep 17, 2017
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[Crusade/2.5] [Glitch] "Aid Research" project shows as a building when conquering a planet
Chibiabos
Galactic Civilizations III Forums
1
5,028
pshaw
Sep 18, 2017
Sep 18, 2017
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When you unanchor a shipyard, display a radius for zero-decay production
Chibiabos
Galactic Civilizations III Forums
6
10,694
DMF
Sep 17, 2017
Sep 16, 2017
GalCiv III Future Ideas
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[Crusade/2.5] [Glitch] Picking an ideology trait triggers Research screen
Chibiabos
Galactic Civilizations III Forums
4
5,786
Chibiabos
Sep 16, 2017
Sep 15, 2017
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Missile Assister shows as 13 mass, but only adds 9
Chibiabos
Galactic Civilizations III Forums
6
12,889
Chibiabos
Sep 16, 2017
Sep 15, 2017
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Still have different tech trees?
Chibiabos
Galactic Civilizations III Forums
3
16,460
treborblue
Sep 16, 2017
Sep 15, 2017
Galactic Civilizations III
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[Crusade/2.5] [Glitch] Subspace Resonator-P mass lists as "Drive Mass" instead of "Sensor Mass"
Chibiabos
Galactic Civilizations III Forums
0
3,062
Chibiabos
Sep 16, 2017
Sep 16, 2017
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[Crusade/2.5] "Planets Annexed" end-game summary doesn't count planets flipped by Merc ship
Chibiabos
Galactic Civilizations III Forums
0
2,277
Chibiabos
Sep 15, 2017
Sep 15, 2017
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[Tip/Exploit] How to get more than one "only choose one" techs
Chibiabos
Galactic Civilizations III Forums
4
16,762
Frogboy
Sep 15, 2017
Sep 15, 2017
Galactic Civilizations III
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Give shipyards list sorting options
Chibiabos
Galactic Civilizations III Forums
1
6,243
Frogboy
Sep 15, 2017
Sep 15, 2017
GalCiv III Future Ideas
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[Crusade/2.5] [BUG] Inertial Dampeners support module does not seem to work
Chibiabos
Galactic Civilizations III Forums
0
2,859
Chibiabos
Sep 15, 2017
Sep 15, 2017
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[Crusade/2.5] [BUG] Beam Magnification Array support module does not seem to work
Chibiabos
Galactic Civilizations III Forums
0
2,780
Chibiabos
Sep 15, 2017
Sep 15, 2017
GalCiv III Support
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CBS releases teaser for new upcoming Star Trek series
Chibiabos
Galactic Civilizations III Forums
4
36,770
Heavenfall
May 19, 2016
May 18, 2016
Everything Else
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Mercenaries bombs Gamespot review (4 out of 10 score)
Chibiabos
Galactic Civilizations III Forums
5
40,493
GavinRuneblade
Apr 5, 2016
Apr 4, 2016
Galactic Civilizations III
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The New Master of Orion (now in Early Access)
Chibiabos
Galactic Civilizations III Forums
4
45,420
Kavik_Kang
Mar 4, 2016
Mar 1, 2016
PC Gaming
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Game design choices
Chibiabos
Galactic Civilizations III Forums
0
6,529
Chibiabos
Feb 8, 2016
Feb 8, 2016
Stardock Games
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Dis-ambiguify
Chibiabos
Galactic Civilizations III Forums
2
4,365
stevezar
Feb 2, 2016
Feb 1, 2016
GalCiv III Future Ideas
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Is there a way to check the galaxy creation settings while playing the game?
Chibiabos
Galactic Civilizations III Forums
3
4,939
Old-Spider
Feb 2, 2016
Jan 31, 2016
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[Tip/possible Exploit] How to get MORE THAN ONE tech enhancement
Chibiabos
Galactic Civilizations III Forums
5
42,863
Ericridge
Feb 1, 2016
Jan 31, 2016
Galactic Civilizations III
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Trait: "Creative" (possibly for the Torians?)
Chibiabos
Galactic Civilizations III Forums
1
26,688
Yeller123
Jan 31, 2016
Jan 31, 2016
GalCiv III Future Ideas
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[1.5] [Glitch/bug] Glitchy fog of war with faster ships on automove
Chibiabos
Galactic Civilizations III Forums
0
2,357
Chibiabos
Jan 31, 2016
Jan 31, 2016
GalCiv III Support
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Ship Designer suggestion
Chibiabos
Galactic Civilizations III Forums
1
3,266
DeimosEvotec
Jan 31, 2016
Jan 31, 2016
GalCiv III Future Ideas
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January 28, 1986 -- The Space Shuttle Challenger disaster
Chibiabos
Galactic Civilizations III Forums
4
54,171
sydneysiders
Jan 30, 2016
Jan 27, 2016
Everything Else
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Ships equipped with missiles should never start out in Beam range in combat
Chibiabos
Galactic Civilizations III Forums
8
7,573
Ericridge
Jan 30, 2016
Jan 29, 2016
GalCiv III Future Ideas
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I noticed you can no longer build SB modules to take resources other Civs have
Chibiabos
Galactic Civilizations III Forums
3
10,307
erischild
Jan 30, 2016
Jan 29, 2016
Galactic Civilizations III
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Tech Tree UI - multiple tech queue, expanded tree setting
Chibiabos
Galactic Civilizations III Forums
0
21,528
Chibiabos
Jan 27, 2016
Jan 27, 2016
GalCiv III Future Ideas
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Clear, explicit UI
Chibiabos
Galactic Civilizations III Forums
7
7,912
iangoth
Jan 23, 2016
Jan 23, 2016
GalCiv III Future Ideas
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Death throes of Impulse
Chibiabos
Galactic Civilizations III Forums
6
43,192
VikingDream
Aug 15, 2015
Mar 7, 2015
PC Gaming
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[1.0] Rival AIs seem to consider me evil, even though I am only pursuing Benevolent ideology
Chibiabos
Galactic Civilizations III Forums
25
126,077
Suomi Sotilashenkilo
Jun 28, 2015
May 18, 2015
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[1.10] Shipyards can have more than 5 sponsors
Chibiabos
Galactic Civilizations III Forums
2
2,784
Echillion
Jun 22, 2015
Jun 20, 2015
GalCiv III Support
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