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Sorcerer King
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Dev Journal #7: Early Access and the Game Industry
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Dev Journal #9: Visual Progress
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Dev Journal #8: The Benefits of 64bit
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Dev Journal #6: Crafting for Fun and Profit
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Dev Journal #4: Visual Uplift
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Dev Journal #5: The Setting
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Dev Journal #2 - Help Shape the Game
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Dev Journal #3: The Great String System Overhaul
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Dev Journal #1 - Elemental: Reforged
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Sorcerer King Pre-Beta 4 screenshots
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Sorcerer King: Pacing test
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A brief history of the Elemental games
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Fallen Enchantress–Modding Guide
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Sneak peek at next FE:LH DLC!
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The backstory for Sorcerer King
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Elemental: Fallen Enchantress–Legendary Heroes v1.4 has been released!
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Iterating further on Elemental
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More on destroying the world to save it
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The Sorcerer King is misunderstood
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I live!
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Indifference example
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What do you like LEAST about Fallen Enchantress: Legendary Heroes?
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Sorcerer King FAQ
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The problem with fantasy games
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The financial model of LH updates
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On vacation: Don't burn the place down!
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FE: Legendary Heroes v1.7 this month
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Game visuals: What makes a game’s graphics “dated”?
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16 Engineering hours for LH v1.7
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