The one thing I have noticed the most is the game pace.
It is not a race to see who can militaraly conquor a map. It is more a management of a Civilization that lets one game go on for much longer. Only if one can rein in their lust for blood.
Man my first game I was thinking like it was 3 and turned research pacing to very slow. Talk about a mistake. In sector conflicts seemed brutal and short though. I haven’t tried a war between sectors.
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