The most I've ever had was, I think, 39, but that was with a synthetic race where approval is always at 100% and also using the Enhanced Terraforming mod to be able to terraform up to class 39.
With carbon based lifeforms, I've had populations in the middle to upper 20s at 100% approval, using stadiums, entertainment capital, supportive population tech, easy to please tech (+4 morale), etc.
Each +1 population becomes +1 raw production, which then becomes +1 social production, +1 ship construction, +1 research, and +1 income. So population is rather important if you want your planet to be productive.
If you're asking for help on how to manage approval, please let us know what DLCs you have installed. Crusade? Intrigue?