These are the mods that I'm not seeing take effect despite being located in my Mods Folder (which is the same one from Crusade):
Global Defs: Custom Race Ability and Trait points
Planet Defs: Habitabilty of Mercury, Jupiter, and Saturn by changing Planet Type to Habitable
Planet Class of Mars
Improvements Defs: Removed Colony Unique Parameter from the Terraforming Techs, but still only able to build one.
StarSystem Defs: Movement of Mercury, Jupiter, and Saturn into the habitable lane of the Sol System.
Addition of Venus to the Sol System
These Mods have taken effect as of Turn 33:
Global Defs: Starbase minimum distance
Planet Defs: Planet Class of Earth
This is where I am at so far. I'm not getting errors, and debug doesn't show anything. It really just looks like the game is ignoring some of the parameters.
I've been modding since before Crusade. I've even tried also changing the core files for GC3, Crusade, and Intrigue. Didn't see any changes.
The real bummer is the terraforming techs: I kinda feel like a real society wouldn't only be able to just develop a certain kind of land once, but rather that they'd now have unlocked how to use that type of land going forward.
The rest are just tweeks that I move in and out of depending on how I feel about balance in the game.