I was playing around with the idea of another range increase module. Expensive, but unlimited starbase range. Would be supremely OP if more than one was allowed though.
<StarbaseModule>
<InternalName>UnlimitedStarbaseRange</InternalName>
<DisplayName>Starbase Omniscience</DisplayName>
<ShortDescription>ChaoticParticleAbsorptionSystemModule_ShortDec</ShortDescription>
<Description>ChaoticParticleAbsorptionSystemModule_Dec</Description>
<Icon>GC3_Starbase_Range_Icon.png</Icon>
<SpecializationType>Generic</SpecializationType>
<ReplacesOnUpgrade>false</ReplacesOnUpgrade>
<Stats>
<EffectType>Credits</EffectType>
<Target>
<TargetType>StarbaseModule</TargetType>
</Target>
<BonusType>OneTime</BonusType>
<Value>4000</Value>
</Stats>
<Stats>
<EffectType>StarbaseRange</EffectType>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1000</Value>
</Stats>
<Stats>
<EffectType>IsImmuneToNebula</EffectType>
<Scope>AreaEffect</Scope>
<Target>
<TargetType>Ship</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>1</Value>
</Stats>
<Stats>
<EffectType>Maintenance</EffectType>
<Target>
<TargetType>Starbase</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>500</Value>
</Stats>
<Prerequ>
<UpgradesFrom>ChaoticParticleAbsorptionSystemModule</UpgradesFrom>
</Prerequ>
</StarbaseModule>