Debug Message: Fleet Created. [PlayerID 24] [FleetID 2146273]
Debug Message: EjectShipsFromStation
Debug Message: PlaceShipOnMap. tileX 212 tileY 105
Debug Message: Fleet Created. [PlayerID 24] [FleetID 2146274]
this was the last lines of the debug.err what i find funny now is that it has actions recorded for player 24 yet the game freezes on player 13 so i went back to see what player 13 did and found this
Debug Message: IGC3Player::RequestEndTurn playerID 12
Debug Message: IGC3Player::GetAndClearClickedRequestEndTurn 12
Debug Message: CPlayerSystem::IterateCurrentPlayer to 7
Debug Message: IAIOpponent::UpdateAIMovePhaseJob PlayerID 14
while i could be wrong it looks like it says
player 12 end turn
confirm player 12 end turn
change current player to player 7
start turn player 14
in other words player 13 doesnt even get a turn